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[LE] Importing wav files for voiced follower NPC?


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Heya, I am not finding a ton of answers for this. I am making a voiced follower, and have all of my wav files, but I don't see how I can import them to my dialogue.

 

Is there something basic I am missing?

 

Alternatively, is there any workout people know of for using virtual audio cables so I can designate my desktop sound as my "mic" so I can just play the wav file as I am hitting "record" in Creation kit?

 

There are plenty of voiced follower mods that use assets from other things (Thinking specifically of like Witcher 3 followers, that use their game voice) I hope this question doesn't break any rules, but it would be similar as if I had a friend record dialogue for me and if I wanted to upload that but they weren't present to record in person.

 

Thoughts?

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I assume you have; created a voice type, created a new NPC and set his/her voice type to the new type and set up your dialogue in a quest with the lines set to the NPC.

 

Go into the Edit Response window of each line of dialogue and press record for a second then press done and then save; this will create the correct directory for you in Sound\Voices\yourmodname\voicetypename and place a small wave file in their. Also generate a lip file.

 

Now go into the directory where you have your prerecorded wav files and rename the ones you want to exactly the same name as the voice filename allocated by the CK it will be something long like: questname_questnameDialogueTop_00000860_1

 

Now copy this renamed wav file into the Sound\Voices\yourmodname\voicetypename directory overwriting the one the CK created. Once you have done this go back into the appropriate Edit Response window for each line and generate another lip file, this time it will use you new wav.

 

It doesn't take as long as it sounds because you can copy the filename in the Edit Response window and paste it when renaming you wav file.

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@ECHO OFF
DEL "C:\Game\Steam\SteamApps\common\Skyrim\Data\Sound\Voice\Temp.lip"
DEL "C:\Game\Steam\SteamApps\common\Skyrim\Data\Sound\Voice\Temp.wav"
COPY %1 "C:\Game\Steam\SteamApps\common\Skyrim\Data\Sound\Voice\Temp.wav"

Hope you know how edit & use this, it time Saver!!!

 

Then just preview & save with a lip file in your YourMod.esp WhatEver Folder, then all you have to do fuz 'em up.

 

Create the bat, place in your prerecorded Stuff Folder, Drag & Drop appropriate wav file onto bat file.

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