radovan Posted January 5, 2012 Share Posted January 5, 2012 Hi everyone. I just bought a new PC a return to playing Oblivion after some time with high graphic settings. I also have all plugins and I just noticed that in Bruma worldspace, distant lod mesh for Frostcrag spire is not present. Can anyone create mod to fix this? Thank you very much Link to comment Share on other sites More sharing options...
DavideMitra Posted January 6, 2012 Share Posted January 6, 2012 Hi!I think that you need "tes4LODgen", it is a very simple tool that creates new distant lods to new structures.I have Elsweyr: Desert of Anequina, without this kit I were not able to see the new cities from far away, now I can see them perfectly.I post you the download link: http://www.tesnexus.com/downloads/file.php?id=15781For beeing able to use this tool you might change you load order, so, if you don't have it, dowload Oblivion Mod Manager.You can extract this kit where you want...to the desktop, etc etc. You don't need to install it in the Oblivion Folder.PS: watch out, read the instructions: if I remember well, it's better to backup the lod files (I did not that because I'm sure that I will not add/remove mods, but I reccomend to do this)PS 2: I think this kit will show Frostcrag spire from Bruma world space, but I'm not sure of that!If you want I may give you a rar file that puts Bruma (ONLY Bruma) in the exterior world space, it might be a solution (however I'm not sure it will work with this solution!!). But I don't know if I can post here one of my files (I'm not in any hosting site like megaupload) I see that you have a new computer...I reccomend you another mod to combinate with tes4LODgen, it is called "really almost everything visible when distant". (you find the dowload link in the download page I posted)I don't know how it works (I have an old computer, so I can't try it), but it shows everything, you must have a very powerful computer. Link to comment Share on other sites More sharing options...
radovan Posted January 6, 2012 Author Share Posted January 6, 2012 Thank you very much for all the advices, but they don´t solve the problem. The issue is that mesh for frostcrag spire is not added to bruma world, only to tamriel, and i am not good in using construction set to do this myself, and I also dont know how to create plugin dependent on another plugin as his master. Link to comment Share on other sites More sharing options...
DavideMitra Posted January 6, 2012 Share Posted January 6, 2012 Thank you very much for all the advices, but they don´t solve the problem. The issue is that mesh for frostcrag spire is not added to bruma world, only to tamriel, and i am not good in using construction set to do this myself, and I also dont know how to create plugin dependent on another plugin as his master. Oh..I understand..The only help I may give you is to move Bruma in wilderness cell, it should resolve your problem (I posted you the .rar file you may need)But I think that you don't want to bring Bruma to the wilderness, I think that you want to leave it to its own worldspace (Bruma worldspace). Otherwise I don't know how to help you, unfortunatelly I don't know nothing about modding :(I hope that someone will help you with your problem :)Bye! Link to comment Share on other sites More sharing options...
olha2 Posted January 27, 2012 Share Posted January 27, 2012 you could copt the spire to the bruma worldspaceoryou could move bruma to the world space good luck Link to comment Share on other sites More sharing options...
diosoth Posted January 27, 2012 Share Posted January 27, 2012 TES4LODgen also requires HDR be turned on, so if you can't use HDR you're out of luck being able to use it. Link to comment Share on other sites More sharing options...
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