Mktavish Posted December 23, 2016 Share Posted December 23, 2016 But to make it super clear. I literally want to MOD (modify in-game) this weapon. Not... "mod" mod. I want to attach an HD Slide and Silencer in-game. I think what you are mis understanding ... Is that in order to modify weapons in game ... there has to be a finished mesh/texture of what the gun will look and function like , first person, second person , holstered ... bla bla bla.The mods as seen in game , don't actually function as pieces you can literally mix and match. Unless it was setup in an .esp file. (aka game modification) ... they are really just peices of a recipe to enable a different model. At least ... that is my understanding , I could be wrong. However there is an entry in the geck , which is like a file slot , or on/off switch. Which can add modifications to the gun , that only effect statistics with no change in the model. Which you still need to make one of these to add a new model ... but with no model added in the archive ... then you of course cannot add another model of the gun. Link to comment Share on other sites More sharing options...
Purr4me Posted December 23, 2016 Share Posted December 23, 2016 I'm not in town this morning about 20,000 feet in the air I'm going to have to turn you over to someone else the holiday season is here good luck sweetie with your project Kitty Link to comment Share on other sites More sharing options...
Mktavish Posted December 23, 2016 Share Posted December 23, 2016 I'm not in town this morning about 20,000 feet in the air I'm going to have to turn you over to someone else the holiday season is here good luck sweetie with your project KittyBut before you go ... can you confirm my understanding of it. A pistol without a silencer is a model. Then the same pistol with silencer is a completely different model file ?You don't take 2 different models ... 1 of the gun , and one of the silencer ... to then have them aligned and working together by simply selecting a silencer modification within the geck entry of the weapon ? Is that correct ? Link to comment Share on other sites More sharing options...
Purr4me Posted December 23, 2016 Share Posted December 23, 2016 I'm not in town this morning about 20,000 feet in the air I'm going to have to turn you over to someone else the holiday season is here good luck sweetie with your project KittyBut before you go ... can you confirm my understanding of it.(https://mega.nz/#!vMwSgZhL!QGwj4WJIRbeA6hRADz8shF2roZyot5XSrUbP2qOEse4)A pistol without a silencer is a model. Then the same pistol with silencer is a completely different model file ?You don't take 2 different models ... 1 of the gun , and one of the silencer ... to then have them aligned and working together by simply selecting a silencer modification within the geck entry of the weapon ?(https://mega.nz/#!yVRChR5T!V3DhOzIrpK_dWEj8Gfgo-CGSxNRLyZx8Jh63GG5okCc)Is that correct ? Best I can do on the phone,connections are spotty at best. Hun, any thing is possible even contradictions to logic------is very possible.There are / were mods made that are hosted here ; on the nexus web site that blows peoples minds. Due to permission issues, IP rights, I can not in good conscience show you all that can be done.But you can look in my gallery screen shots that show some of these aspects. I do not nor will not use EMB's, the shots show 100% vanilla software's combined to produce things. Any thing you put your mind too, we can do in code.Kitty Black Link to comment Share on other sites More sharing options...
Mktavish Posted December 23, 2016 Share Posted December 23, 2016 I'm not in town this morning about 20,000 feet in the air I'm going to have to turn you over to someone else the holiday season is here good luck sweetie with your project KittyBut before you go ... can you confirm my understanding of it.(https://mega.nz/#!vMwSgZhL!QGwj4WJIRbeA6hRADz8shF2roZyot5XSrUbP2qOEse4)A pistol without a silencer is a model. Then the same pistol with silencer is a completely different model file ?You don't take 2 different models ... 1 of the gun , and one of the silencer ... to then have them aligned and working together by simply selecting a silencer modification within the geck entry of the weapon ?(https://mega.nz/#!yVRChR5T!V3DhOzIrpK_dWEj8Gfgo-CGSxNRLyZx8Jh63GG5okCc)Is that correct ? Best I can do on the phone,connections are spotty at best. Hun, any thing is possible even contradictions to logic------is very possible.There are / were mods made that are hosted here ; on the nexus web site that blows peoples minds. Due to permission issues, IP rights, I can not in good conscience show you all that can be done.But you can look in my gallery screen shots that show some of these aspects. I do not nor will not use EMB's, the shots show 100% vanilla software's combined to produce things. Any thing you put your mind too, we can do in code.Kitty Black Yes I know anything is possible if you put your mind to it. What I am simply asking ... Is if a particular pistol has no silencer ... because there is only 1 model of it in the assets.Then using the geck to enable a silencer ... will not make the gun render a new model with silencer ... because the geck does not mash up models. You would have to create a new model of the gun with silencer , in a modeling tool. ??? Is that correct ... simple yes or no is good enough. Link to comment Share on other sites More sharing options...
Purr4me Posted December 23, 2016 Share Posted December 23, 2016 because the geck does not mash up models I can, swap materials from one model to another thru use of instructions, it can't produce the code from thin air, it relies on source materials in the bsa archive ,some assets are not even used are there too. yes, you can mash up resources to produce the items. Or you can produce new models to replace those too. But if there is no source? then the answer is NO Link to comment Share on other sites More sharing options...
Mktavish Posted December 23, 2016 Share Posted December 23, 2016 because the geck does not mash up models I can, swap materials from one model to another thru use of instructions, it can't produce the code from thin air, it relies on source materials in the bsa archive ,some assets are not even used are there too. yes, you can mash up resources to produce the items. Or you can produce new models to replace those too. But if there is no source? then the answer is NO Thanks that clears it up a bit. But also I'm guessing the root model has to have the attach nodes activated/set up so to speak.Like a silencer mod needs to be able to tell the gun/projectile to move the muzzle flash forward for example. Link to comment Share on other sites More sharing options...
Purr4me Posted December 23, 2016 Share Posted December 23, 2016 Basic models are just plain guns, the use of kits uses a box.nif file, even though it shows just a box, there is no barrel shown. To place a "silencer barrel on a gun, yes, you do need to use a model of that barrel as the silencer item placed on the gun. They are not real, they float just like iron sights "float when not made right. There are literately many parts frozen is space and move as one together. A pipe, scrap piece can be used as an asset for that silencer placed in front of the gun through code "placement." It does not need to be kept in a single file "*.nif" IT can be an assembly is weapon mod kits works VIA through instructions Esp or esm scripting.I got 10 minutes till we land. Link to comment Share on other sites More sharing options...
Purr4me Posted December 23, 2016 Share Posted December 23, 2016 A *.kf file has instructions to all of these parts as a whole, an animation control operates to control the models placements in real time. Bullet ejection, velocity, Flash, muzzles, iron sights, shell ejections, these control what is shown of the combined mass of models to depict that item in game play. Link to comment Share on other sites More sharing options...
Purr4me Posted December 23, 2016 Share Posted December 23, 2016 A gun can shoot any object in the game, it can shoot even dogs, animals, people out of the gun. it's all make believe, it's not real. Link to comment Share on other sites More sharing options...
Recommended Posts