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Need help to fix a small problem with my Conan Quest !


PrometheusTS

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Hello , I have the need for a little help for my quest mod, I am not able for some reason to fix the following issues:

 

 

1 A quest is not starting no matter how well is implemented the starting quest stage with a right call to it, I have made exactly the same thing , callign a quest stage set from a dialogue and worked, but for another quest inside this one is not working , no matter what I do . The quest in particular is Prom_WWQuest the stage is stage 20 and is marked as start.

 

2 The lip files , I am getting mad with the instructions to make them work and I am not succeeding to this.

 

3 optional , I did add a script to rugs to be selectable and be possible to sit on them but I can't add a collision or the nif make the game crash so I left for now uncollideable , but also so unselecteable .

 

Is there someone that is willing to help me fix those quickly? :( .....

 

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Hello , I have the need for a little help for my quest mod, I am not able for some reason to fix the following issues:

 

 

1 A quest is not starting no matter how well is implemented the starting quest stage with a right call to it, I have made exactly the same thing , callign a quest stage set from a dialogue and worked, but for another quest inside this one is not working , no matter what I do . The quest in particular is Prom_WWQuest the stage is stage 20 and is marked as start.

 

2 The lip files , I am getting mad with the instructions to make them work and I am not succeeding to this.

 

3 optional , I did add a script to rugs to be selectable and be possible to sit on them but I can't add a collision or the nif make the game crash so I left for now uncollideable , but also so unselecteable .

 

Is there someone that is willing to help me fix those quickly? :sad: .....

 

 

for problem #1, What is the trigger to start the quest?

in your script file I see this -

;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN CODE
SetObjectiveDisplayed(20)
;Debug.Trace("quest for medallion started")
;END CODE
EndFunction
;END FRAGMENT

Is there any place you are setting the quest stage?

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