wizardmirth Posted March 17, 2008 Share Posted March 17, 2008 SickleYield: Somehow I get the feeling they don't like their players either, you know, the ones who like to make their voices heard, or are all those the same as the modders? Personally I don't see the fascination with TC's. I imagine they'd be better suited to a next-generation RPG Maker type engine with the initial game world, while entirely playable, mostly meant as example. I am myself fascinated however by people who start these sort of topics, probably because I never see them get an answer as good as they'd like. And because all valiant efforts to complete one fail. I was just saying, if it's going to cost you a fair chunk of life to finish then you might as well pay off more of that college loan. I would have liked to have seen what Morrowind modding was/is like (I only had that on Xbox) but then again, in my opinion Morrowind is a far more interesting world and does not need any kind of TC, just complimentary mods if anything. Too bad Oblivion became an amusement park in comparison. Link to comment Share on other sites More sharing options...
rad666a Posted March 17, 2008 Share Posted March 17, 2008 Well, hopefully Nehrim will be finished.... Link to comment Share on other sites More sharing options...
morsepone7 Posted March 18, 2008 Author Share Posted March 18, 2008 Thank you for all the advice! My free time is mostly set between volunteering and modding. I especially like free modding resources to be used in either large scale mods or TCs (although my impression of a TC is a large scale mod). For mods I haven't asked anyone to assist, beyond the usual forums. I think it takes original and creative determination to excel in any such project. My current large scale mod I am working on needs plot, quests, and better landscape techniques. Low memory add-ons for the BSA file are desirable. M7 :thanks: Link to comment Share on other sites More sharing options...
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