nolifepothead Posted December 23, 2016 Share Posted December 23, 2016 Hi guys/gals, I was hoping someone could help me figure out how to calculate an exact rate of fire for a weapon in the creation kit. Thanks!! -NLPH Link to comment Share on other sites More sharing options...
JackRob Posted December 26, 2016 Share Posted December 26, 2016 (edited) Hey there. When making my mod, I strived to figure this out this as well as I wanted to make sure I give some IRL rate of fire to the weapons and here are my general findings. For semi-auto weapons, you can use the Fire Delay to adjust its rate of fire. A fire delay of 0.5 will make it shoot twice every second, or 120 rounds a minute, as the gun would need a half a second to "charge" up for the next shot. For automatic weapons, it doesn't rely on Fire Delay and in fact adjusting it won't do anything. Use the Speed entry to adjust it there. From my testing with a watch timed on a minigun and submachine gun, a speed of 1.1 on a automatic gun will yield a rate of fire of 10 rounds a second, or 600 rounds a minute. If you can do some math, you can figure out what speed you need for the rate of fire you desire, although be warned if you want anything super high, there may be a cap on how high of a rate of fire you can actually go depending on the weapon, though there's no real problems if you do go over. and a little caviar, the rate of fire stat found on the weapon stats in game is displayed in rounds per 10 seconds. Edited December 26, 2016 by JackRob Link to comment Share on other sites More sharing options...
nolifepothead Posted December 28, 2016 Author Share Posted December 28, 2016 This is exactly what I was looking for! I definitely don't mind having to do some math, the problem was finding a starting point for it, you are awesome! I was having so much trouble trying to get the Ppsh rof just right. I now will thanks to you! Link to comment Share on other sites More sharing options...
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