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How i swap buddies with other models?


Chilong6

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These are directly in Chunk1:

Quiet Sniper Wolf: 2d4b90b907865.fpk

Quiet Blood: 12254adacdceb.fpk

Quiet Default: 215682159b1ec.fpk

Quiet Gold: 1d101ccc361f5.fpk

Quiet Silver: 1240a96947eb.fpk

Quiet Gray XOF: 417c52767792.fpk

D-Dog 3-0: 3249179c82837.fpk

D-Dog 2-0: 3afb380669334.fpk

D-Dog 4-0: 2500801f3d87d.fpk

D-Dog 1-0: 3d58745c5e3fa.fpk

D-Horse 5-1: 1b692bf79e39e.fpk

D-Dog 0-1: 378215a038c30.fpk

D-Horse 3-0: 1639b03a815bb.fpk

D-Horse 4-0: 174ae3a6305fc.fpk

D-Horse 2-2: 20e2f0f5f56ba.fpk

D-Horse 2-0: 1a63819adce7a.fpk

D-Horse 2-1: 32c9cca41c514.fpk

D-Horse 0-0: 34a43c0a13f24.fpk

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These are directly in Chunk1:
Quiet Sniper Wolf: 2d4b90b907865.fpk
Quiet Blood: 12254adacdceb.fpk
Quiet Default: 215682159b1ec.fpk
Quiet Gold: 1d101ccc361f5.fpk
Quiet Silver: 1240a96947eb.fpk
Quiet Gray XOF: 417c52767792.fpk
D-Dog 3-0: 3249179c82837.fpk
D-Dog 2-0: 3afb380669334.fpk
D-Dog 4-0: 2500801f3d87d.fpk
D-Dog 1-0: 3d58745c5e3fa.fpk
D-Horse 5-1: 1b692bf79e39e.fpk
D-Dog 0-1: 378215a038c30.fpk
D-Horse 3-0: 1639b03a815bb.fpk
D-Horse 4-0: 174ae3a6305fc.fpk
D-Horse 2-2: 20e2f0f5f56ba.fpk
D-Horse 2-0: 1a63819adce7a.fpk
D-Horse 2-1: 32c9cca41c514.fpk
D-Horse 0-0: 34a43c0a13f24.fpk

 

Thanks! Actually i haven't those file in chunk 1. There are a lot of files like "bq_wp_00.fpk" or "buddy_quiet2_00.fpk" but i can't find anything like you wrote

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Those are the hashed names. All of the unhashed names are in the chunk1\Assets\tpp\pack\buddy folder.

 

Essentially swapping is done by taking the .fmdl and .frdv files and switching them with the other model's. In the case of the PT models, you'll also need to swap their .pftxs over the original model's .pftxs (you should also inject the full texture files into the .pftxs before doing so, but that's a bit more complicated).

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Those are the hashed names. All of the unhashed names are in the chunk1\Assets\tpp\pack\buddy folder.

 

Essentially swapping is done by taking the .fmdl and .frdv files and switching them with the other model's. In the case of the PT models, you'll also need to swap their .pftxs over the original model's .pftxs (you should also inject the full texture files into the .pftxs before doing so, but that's a bit more complicated).

 

ok, i checked but there aren't the .fmdl and .frdv files in the buddy folder

Edited by EuphyVR
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Those are the hashed names. All of the unhashed names are in the chunk1\Assets\tpp\pack\buddy folder.

 

Essentially swapping is done by taking the .fmdl and .frdv files and switching them with the other model's. In the case of the PT models, you'll also need to swap their .pftxs over the original model's .pftxs (you should also inject the full texture files into the .pftxs before doing so, but that's a bit more complicated).

I guess I just have an old dictionary text file

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ok, i checked but there aren't the .fmdl and .frdv files in the buddy folder

 

They're inside the .fpk files for each model. You need to use the .fpk tool or GzsTool to open them. Also, not directly in the buddy folder, but in the respective sub-folder. I.e. Quiet's will be in the "quiet" folder.

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