Germandeathkittiez Posted January 6, 2012 Share Posted January 6, 2012 Hello everyone. I have just recently installed FCOM (uFCOM, w/ OMOBS, w/ TIE). For anyone who uses these mods, or FCOM at all for that matter, I am getting weird combat bugginess. Everything seemed to be working fine; I installed everything near-perfectly. Then I discovered NPC bandits and highwaymen, etc. want to run up to me excessively without attacking. I used to think this was vanilla AI bugginess on prior installs, but this time it's so excessive with bandits it's ridiculous. At first I thought it was Fran's because of Lyrondor's Combat Behavior that comes with it, but I reinstalled Fran's without that and got no changes. The reason I thought it was Fran's is because as soon as I installed Fran's the new bandits stood there without attacking me, unless I ran to the other side of the Aylied ruin, lo and behold they attack me. Usually I have to go up and talk to them now or they won't attack, just give mean faces. Additonally they seem to "spin" around in place (no other word for it) and like to run into walls a lot. I've tried unchecking/unmerging the TIE esps as well but no changes. Anyone else know of this bug? Any ideas what leads to this? Here is my load order just for the sake of the complexity of it (actually, it's not that long): Oblivion.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmCobl Main.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmFCOM_Convergence.esmCM Partners.esmHorseCombatMaster.esmUnofficial Oblivion Patch.espOblivion Citadel Door Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Chance of More Enemies.espFrancesco's Optional Leveled Guards.espFCOM_FrancescosNamedBosses.espDLCHorseArmor.espDLCHorseArmor - Unofficial Patch.espDLCOrrery.espDLCOrrery - Unofficial Patch.espDLCVileLair.espDLCVileLair - Unofficial Patch.espDLCMehrunesRazor.espDLCMehrunesRazor - Unofficial Patch.espDLCSpellTomes.espR18PN - Mina Armor.espDLCThievesDen.espDLCThievesDen - Unofficial Patch.espDLCThievesDen - Unofficial Patch - SSSB.espCobl Glue.espCobl Si.espOscuro's_Oblivion_Overhaul.espOOO-No_Guild_Ownership.espOOO 1.32-Cobl.espMart's Monster Mod - Additional Enemy NPC Vars.espFCOM_Convergence.espFCOM_RealSwords.espFCOM_DurabilityAndDamage.espMart's Monster Mod - More Wilderness Life.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Dungeons of MMM.espMart's Monster Mod - Gems & Gem Dust.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Farm Animals.espMart's Monster Mod - Diverse WaterLife.espFCOM_MoreRandomSpawns.espFCOM_MoreRandomItems.espTIE In.espAberwiin Manor.espDLCBattlehornCastle.espDLCFrostcrag.espDLCFrostcrag - Unofficial Patch.espKnights.espKnights - Unofficial Patch.espMart's Monster Mod - City Defences.espHarvest [Flora].espHarvest [Flora] - DLCFrostcrag.espBirthsign Zero.espColourwheels Sexy Bank.espHUD Status Bars.espDeadly Reflex 6 - Timed Block and 250% damage.espMounted_Spellcasting_Deadly_Reflex_Compatible.espFrancesco's level up mini mod.espSP1stPLegs.espCobl Races.espBirthsigns Expanded.espUVII.espDeadlyReflex 6 - Combat Moves.espBashed Patch, Oblivion.esp For anyone wondering wtf is TIE, it's this: http://www.tesnexus.com/downloads/file.php?id=35265 Of course I'm using TIE integration Revised plugins http://www.tesnexus.com/downloads/file.php?id=18071. At this point I do not know what to do, so I ask the help of all the wonderful members of the Nexus :) Thank you in advance. Link to comment Share on other sites More sharing options...
Cestus53 Posted February 18, 2014 Share Posted February 18, 2014 Same problem. Link to comment Share on other sites More sharing options...
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