pvpxan Posted December 24, 2016 Share Posted December 24, 2016 (edited) So I have been recently working on a Stealth Armor mod and I am getting totally lost in this new creation kit. This was very easy for me in New Vegas, but it seems like nothing works as it appears here. The following photo is what I have tried. I have plugged my sound into different sound things by choosing it from the drop down boxes and no luck. http://i.imgur.com/uzA3xMj.png If I wanted to script this, how would I do that as it seems scripting in FO4 is totally different than FNV and I am having trouble finding good documentation on syntax and functions. I usually learn best by example sadly. ScriptName xan_Play_Sound_Effect extends ObjectReferenceActor myActor Event OnActivate(xan_Nano_NightVision_Effect akActivator) myActor = akActor If(myActor == Game.GetPlayer()) xan_Stealth_Sound.Play(myActor) EndIfEndEvent I know this above script will not work, but I am really lost as to what to do and any help would be appreciate. Edited December 24, 2016 by pvpxan Link to comment Share on other sites More sharing options...
TrickyVein Posted December 24, 2016 Share Posted December 24, 2016 If you look at the script that's already attached to the magic effect for the chameleon mod, you'll see how to pretty simply structure something to just play a sound when the effect happens: Scriptname SpellEffectImodPlayerOnly extends ActiveMagicEffect {Plays the selected Imod on begin effect} ImageSpaceModifier Property myImod Auto Event OnEffectStart(Actor akTarget, Actor akCaster) if akTarget == Game.GetPlayer() myImod.Apply() endif EndEvent Link to comment Share on other sites More sharing options...
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