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Different Radiant Quests


billyro

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Generally, the Skyrim radiant quests are "talk to A, fetch or kill B, return to A, get C" which is cool for the first time, but not the second time or third time or twenty-seventh time. I was thinking that some of these quests could be mixed up a little bit. Take the ordinary "kill this guy then return to me" quest and turn it into this:

1. You come across a distressed farmer on the road, who says a bandit has stolen his special sickle. You agree (or not) to retrieve the sickle.

2. The farmer points you in the direction of Broken Rock Cave, which is near where the sickle was stolen. You go to the cave.

3. Inside, you find that the bandits had left because you find a note that details their next destination. You learn the bandit's name.

4. You reach the next destination, and you come across a bunch of non-hostile miners. You make your way to the leader.

5. You find the leader, who is dressed not at all like a bandit, and engages you in conversation (if you didn't kill the miners, intentionally or not) and explains that the farmer has mislead you.

6. You can now decide whether to believe the miner, or get the truth through speech checks. Upon the outcome, you learn that the miner is lying to you, and really did steal the sickle. The miner then propositions you to ignore this, or even better, to kill the farmer.

7. Then you can decide whether to kill the miner, or turn evil and kill the farmer.

8. Well, you feel like being evil today. You head over and kill the farmer. You return to the cave, and find that the miners have vanished.

9. You find a dropped note on the ground, which leads you to a fort in the north. You go to the fort.

10. Upon arrival at the fort, you find that the miners have hired mercenaries to kill you. You carve your way through them and track down the miner.

11. The miner is desperate for his life, and begs you to spare him. He offers you all his money.

12. You decide that the wretch deserves death, and so you kill him and take his money.

13. Later, more mercenaries track you down and try to kill you. After you slaughter them, you discover that they were sent by another group who have been doing the same thing.

 

So... I doubt it would ever become this complex, but you can see my point. :)

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