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False "save corruption" during gameplay


Ramagast

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Fix:

My fix? I literally took out every single unticked esp out of my data folder and moved it to another folder on my desktop. I didn't take out the ones with a plus sign that are part of my bashed patch. Literally only every single completely unticked one.

 

Boom..problem solved. 30 hours and I only had it ONCE when I was clicking around a bunch of genesis spawn menus in-game via gensis book, and then never again.

 

I can't believe I didn't do this earlier. I am so f***ing happy

Well, glad that worked for you, not quite for me and a few others.

 

I did, surprisingly, manage to play through a fresh game yesterday for a few hours with more than a dozen deaths (surprisingly certain draugr's can 1-shot lowbie chars with a shout on max difficulty) and never got the bug. Total playtime was around 4-6 hours. I did a handful of crafting, mostly just smelting and a few hops onto the leather rack for bandoiliers. Will try again today and see.

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Seriously, what's the source of it? I played today without even going near a forge and just do a couple of quests when I noticed the "has the store made any money" dialogue when talking to the spouse was only there briefly before it suddenly disappeared. I had a bad feeling so I checked my save files and yep, the lovely rainbow image was shown.

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Ok, so dying frequently on legendary seems to help keep it from appearing, and removing some extra clothing/armor mods to help keep the list of stuff available at the forge down lower also has seemed to help. I removed the Tera armor and weapons, and a few other single set pieces of gear mods seemed to have also helped. Played all day yesterday without issue. Also, when I did spend time at the forge, I didn't scroll quickly through everything listed, I changed tabs (SkyUI) and scrolled maybe 1-2 pages at a time before stopping and letting it sit for a moment.

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I'm new to Skyrim, but I have this exact issue. I read the first 30 or so pages of this thread but it doesn't seem much progress has been made as far as I can tell. A few tells happen even before I ever try to reload a save:

 

- Dialogue boxes are empty and message boxes are blank

- Random NPCs (only those added by mods) may become hostile

- My health and/or stamina will decay rather than regenerate despite hving no active effects

- I cannot use my weapon or attack with the LMB

 

I don't think skyrim.exe *refuses* to read my save files because it thinks they're corrupted. The files are fine and the application has not even tried to access them afaik.

 

It could have nothing to do with the actual game itself. Maybe Skyrim.exe *can't* read the files because of certain conditions related to the OS or any programs that would effect how, if, or when skyrim.exe is allowed to access certain files and from which directories.

 

Edit: something like an AV app, UAC permissions, or some other Windows, Steam, or other 3rd party software setting that applies limitations to the .exe. This would explain why it happens to such a relatively small portion of the SE install base.

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Edit: tl;dr - It might be related to how much system memory you're using.

 

It seems that approaching this issue as if there's an extremely specific issue taking place or that all of the symptoms are directly related to the cause is a bit obtuse at this point.

 

I am no expert and someone can tell me I'm completely wrong, however, it seems that this is an issue that may also be heavily influenced by factors outside of the application's control. It seems as if the application prevents itself from crashing but the side-effect is that other problems occur instead.

 

Just a Theory:

 

1. Unlike Oldrim, Skyrim SE will continue running in the event of somewhat significant memory usage fluctuations instead of the application being forced closed. However, just because the engine doesn't have the same limitations as its 32 bit counterpart doesn't mean that it's optimized for handling larger amounts of memory. Instead of a compulsory CTD, there are three possible outcomes to significant memory fluctuations in the 64 bit version:

 

a) If memory usage is well within the range of what the system makes available to the application and within a range that is reasonable for the game's engine, the player may notice minor stuttering or temporary glitches but these issues will be resolved upon waiting or loading a new save or entering a new cell, etc.

 

b) If a significant spike occurs and the application does not have enough system memory to remain stable, the game will crash. This is the problem that someone with 8gb or less of memory might experience if installing a butt ton of mods.

 

c) If the fluctuation is significant yet never exceeds the available system memory, yet is outside of the range of what the engine, system, or combination of the two is optimized to utilize, then this glitch occurs because the application can no longer properly access system memory or the data contained in the memory has become altered. This will also cause other functions of the game to stop working.

 

 

2. Most systems are bottle-necked by their CPU before memory becomes an issue, or the game crashes because they don't have enough ram. For whatever reason, they either can't or opt not to install of butt ton of resource intensive mods. There's only a certain "sweet spot" of system configuration and ambitious mod selection that makes scenario C possible which explains why it only happens to certain people with setups that seem more than capable.

 

 

3. Not only do installed mods and running scripts increase the likelihood of this glitch occurring, but any process that the system is running, the configuration of the OS, and the system's hardware are all contributing factors.

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hi all.

DISGUSTING!

the entire skyrim special "thing" disgusts me!

I wanted a skyrim that is stable, that I can run with my new windows 10 machine, that I can load up high res graphics and lots of mods.
*then* I would play this game for months, on and off. and now I read that someone with few mods has the savegame corruption problem!
the more that I read, the more posts that appears, looks to me that if one installs *any* mods, one is at risk and I am not so sure this can be fixed, hardcoded in the win 10 x64 system maybe.

then this morning I got another surprise!! I tested my game to see if it works and the new x64 SKSE does not work. the loader will not load the game.
off to google. from what I read, I did everything right. still no launch. *then* I read a helpful steam forum reply....
====

""It's this damn Creation Club that's causing this, it updates Skyrim with these "mini-patches" that knocks SKSE off it's hinges meaning the SKSE Team have to create a new version.
But the fix above worked for me, hope it works for you. ""
====

!!

they update with mini patches all of the time! I tried to load up the game without skse and the first thing I saw on the screen was the ad for the new creation club offerings. then the game stopped loading as some of my mods needed skse to run! thus at any time in my game, skse might not work anymore! then skse patches....then they update the creation club.

 

that creation club mess!

it is the future of this game I fear. in our society $$$$ comes first and very few game studios can resist money-first, eventually.

soon skyrim special might have paid loot boxes and all of the other stuff that is the game trend of today. thank goodness for Indie!

[deep irony, folks, that I will use my whiz-bang modern computer to play only older games! many of the newer games seem to be either paid content/creators club/ stuff or games where to kill monsters is the *only* reason to play. imagine me using my i5 16gigs ram, NVidia 1050p 6 gis vram, to play emulated or dosbox older games!

 

fallout 4 probably is also killed for me too.

 

I think ...radical idea alert.......I have my other older computer with windows 7 on it. I may install plain jane ordinary oldskyrim on it and keep the graphics on low resolution and then add all of the Interesting mods that use many scripts.

legacy of the dragonborn, interesting npcs, etc. as it is, I will keep playing enderal on my present computer, probably 80 plus more hours to go as I am just now walking through riverville. it runs ok with oldskyrim.

 

tradeoff: no savegame corruption at *any* time or place, relatively. but game can crash more. no creators club store. I can add more interesting mods. but the vram problem.

 

sigh......

 

freestone

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