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False "save corruption" during gameplay


Ramagast

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Okay, so I have read MANY pages of this thread, and tried a lot of available options. I have reinstalled (and followed directions to the letter) SSE engine fixes several times, installed the XPMSSE script fix, removed all mods in form 43, the works. I still keep getting this bug on new saves. I have a lot of esls, but not more than would work, and about 220 esps. I use MO2, and when i rollback to previous load orders, it's working fine. It's once I start installing new lands mods and more complicated companions that the bug appears. For example, prev load order has Beyond Skyrim: Bruma in it, works fine. Once I install wyrmstooth and Wardens of the coast, it pops up. Previous load order also runs fine with mostly frivolous followers, esls that don't have any real dialogue or story. Once I start adding Lucien, Kaidan, Vilja, Inigo, Lucifer the argonian follower... It stops working. I don't think it's any of these in specific causing the problem, as different combinations of them seem to work. I just can't use all of them at once without this bug popping up.

 

I don't really have an idea of where to go from here, but hopefully someone else is able to use this information to point me or other people in the right way

Solved it by editing MaxStdio in the enginefixes.toml page to 8192. If you have a ton of esls due to patching or what have you, you're gonna need to do this. Thanks everyone for all the advice here and on the SSE Engine Fixes page

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