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Horse texture request/help.


chibaking

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Nope, i guess i know your mistake...you exported the whole nif as obj, including eyes, mane, tail, extra fur. You just have to click on the body (or the NiTriShape entry on the left) until those areas are marked...

 

http://666kb.com/i/c0a1evhj77bmdgo99.jpg

 

... and then export as object.

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Nope, i guess i know your mistake...you exported the whole nif as obj, including eyes, mane, tail, extra fur. You just have to click on the body (or the NiTriShape entry on the left) until those areas are marked...

 

http://666kb.com/i/c0a1evhj77bmdgo99.jpg

 

... and then export as object.

 

ah ok, that does make a difference.

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Jeah, that works much better. And as i said before, if you want to texture the other parts you have to select and export them in Nifskope..tail, mane and all that stuff.

 

 

I opened the dds in PS and just made it orange, easy enough. How might I turn this completed .mud file back into an nif, and should I just save over the old one?

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You just created a texture in Mudbox so you don't have to take care for the nif file.

In Mudbox click on the paint layer and choose export, open it in PS and save it as .dds with the same name and folder-tree like the edited one.

 

For example, if you extracted this file:

textures.bsa => actors\horse\horse01.dds

 

Then you have to save it in your Skyrim-Folder, like

steamapps\Skyrim\data\textures\actors\horse\horse01.dds

 

Same with the other files, they might have different folders (you have to create and place them there).

 

See my first posting in this thread.

Edited by ghosu
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ok, yeah i got that. But it either saves black and white, or its like neon green and blue and stuff in the preview. set it to DX5 or whatever too. The tail and mane dds that i made orange saved black and white too....... Edited by chibaking
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