kitcat81 Posted January 1, 2017 Author Share Posted January 1, 2017 By the way, it helps if one downloads the newest version...lame me. Just to repost here for quick reference:https://github.com/jonwd7/nifskope/releasesThank you, I did not think of this, added this link to the guide. Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted January 1, 2017 Share Posted January 1, 2017 By the way, it helps if one downloads the newest version...lame me. Just to repost here for quick reference:https://github.com/jonwd7/nifskope/releasesThank you,ÃÂ I did not think of this, added this link to the guide.ÃÂ I was still on 4. Spent a good 15 minutes trying to figure out the lack on the options described. =PSilly me. Funniest thing is, I had just finished a big batch of items a few days ago that this would have helped, heh. C'est la vie.It's weird sometimes how such a small thing can make such a difference in time expenditure. =) Link to comment Share on other sites More sharing options...
kitcat81 Posted January 1, 2017 Author Share Posted January 1, 2017 By the way, it helps if one downloads the newest version...lame me. Just to repost here for quick reference:https://github.com/jonwd7/nifskope/releasesThank you,ÃÂ I did not think of this, added this link to the guide.ÃÂ I was still on 4. Spent a good 15 minutes trying to figure out the lack on the options described. =PSilly me. Funniest thing is, I had just finished a big batch of items a few days ago that this would have helped, heh. C'est la vie.It's weird sometimes how such a small thing can make such a difference in time expenditure. =) Did not even notice myself that I used version 2.0 - 5 until I looked at my own screenshot. Absent-minded me :D As I remember some earlier version of 2.0 did not support edit UV for BSTriShape. I might be wrong but I could not make it work with earlier versions. I got this version before it was released, from some forum where the author posted it for testing. Yep, small things can save loads of time. Link to comment Share on other sites More sharing options...
Vos80 Posted May 6, 2018 Share Posted May 6, 2018 This was incredibly helpful, thanks a lot! Link to comment Share on other sites More sharing options...
ghostfc3s Posted November 9, 2018 Share Posted November 9, 2018 Anyone have any luck using this to modify collisions for npcs? Specifically removing collision from NPC's giving them a ghost effect. Link to comment Share on other sites More sharing options...
kurecore Posted September 14, 2019 Share Posted September 14, 2019 So i'm trying realy hard :D but it won't let me save the binary file trying as i can nothing seems to help.Any advice for nifskope noob? :) Link to comment Share on other sites More sharing options...
Tinuvia Posted January 7, 2020 Share Posted January 7, 2020 @kitcat81 Thank you so much for this tutorial, I keep going back to it again and again. So helpful! Link to comment Share on other sites More sharing options...
Sebo85 Posted January 20, 2020 Share Posted January 20, 2020 Also have to say thank you guys! BUT: Everytime I do exactly these steps, the collision box is not correctly alligned with my mesh.. I tried moving ninodes in both nifs but it didn't work.. Maybe it's because I created a scol from two objects and used its collision data? Link to comment Share on other sites More sharing options...
Bloodhuskey77777 Posted February 28, 2020 Share Posted February 28, 2020 unfortunately it keeps not working AND this thread is useless at completely describing everything. Link to comment Share on other sites More sharing options...
MisterCurious Posted May 18, 2021 Share Posted May 18, 2021 (edited) Great tut. Thanks so much! Edited May 18, 2021 by whocares5 Link to comment Share on other sites More sharing options...
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