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Posted

Apologies if this is in the wrong place - I am trying to find an answer to a query about the expanded galaxy mod - http://www.nexusmods.com/masseffect3/mods/350/? - in the unlikely event that didn't properly identify the mod in question.

Its probably simple and I'm being stupid. In short - during the vanilla game you can scan a planet (Exodus Cluster, Utopia, Zion) for Prothean Data Files.

Now with the mods this doesnt seem to be appearing. I would suspect it to be due to EGM purposefully but could be wrong. Also I saw a message given from Liara mentioning Prothean Data Discs from the first game (a side quest completed iirc).

The question being - am I correct that this is intended behaviour? and if so - how do I acquire them?

 

Asking as I haven't done much with the mod yet and know that things can be time sensitive here - so trying to get a bearing on where I am in the mod.

 

Can anyone with experience of the mod let me know if they can recall this?

 

Thanks for taking the time to read this.

Posted

Thanks for the reply - perhaps I am missing something but the following is what seems to be missing - the below copied from your link only identifies it as from scanning zion.

 

'Prothean Data Files Edit
Requires: The scanning of the planet Zion, Utopia, Exodus Cluster
Military Strength: 75
These Prothean discs were found years ago on Eden Prime, recovered a few months before the discovery of the Prothean Beacon in 2183. ...'

 

I'm sure I completed that quest in question at any rate, from ME1 - if I'm thinking of the right one (a UNC collection quest). When scanning in Utopia - the fuel shows and if aquired the system shows as 100% assets found - as though the Discs have been moved from Zion.

Posted

May have been me not reading the fine print - and by may have I mean was.

 

MOST SEARCH & RESCUE ASSETS IN THE MAP DO NOT UNLOCK UNTIL THE REAPERS INVADE. IF YOU SEE A CLUSTER NOT AT 100% WITH A REAPER ON IT, IT IS PROBABLY WORTH CHECKING.

 

Thanks for the reply at any rate

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