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Hunting birds, thieving birds, magic birds.


Dimitian

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WHAT WOULD BE NEEDED

Custom models and animation, as well as some scripting.

 

 

Idea:

A trained bird that stays on shoulder, launched at targets or sent on survey, does physical damage with each attack, and gives bonuses to its owner. Press a button to interact by conversation; options are, choose action (that is, what it will do when you press it’s assigned action button), perform action (attack, survey(fly around) or perch(wait there), retrieve (or steal), scavenge), and return.

 

 

Action definitions: (All of these work like follower commands; point and press the assigned button)

Attack -------- Attack the target.

Survey/Perch - Survey; just point up at the sky and press the assigned button, and the bird will circle your general area, waiting for another command (good for sneak attacks or stealthy thievery). Perch; works like the ‘wait there’ function (also good for sneak attacks or stealthy thievery).

Retrieve ­­------- Grab item, bring it back (sort of like telekinesis, but with feathers). Can be used to steal, but you must be hidden to get away with it.

Scavenge ------ Land in area, grab nearest item, bring it back.

Return --------- Cancel action; come back.

 

BIRDS:

Falcon– A hunting bird, which is also adept at hunting other aerial hunters. A good spotter, singling out targets; a perfect companion to marksmen.

· Base 40 health, increases by 3%/1.2pts per owner level:

Lvl1 – 3%, 1.2pts – 41.2pts

Lvl2 – 6%, 2.4pts – 42.4pts

Lvl3 – 9%, 3.6pts – 43.6pts

Lvl20 – 60%, 24pts – 64pts

Lvl90 – 270%, 108pts – 148pts

· 10 Damage, plus 6 against animals, plus a further 6 against other birds.

· Grants X% bonus to owner’s Archery skill, where X is equivalent to the owners Light Armor skill.

· Flies very fast.

· Brings random loot from targets it has killed.

 

 

Owl ––– A nocturnal predator, it is suited to night-time ventures both for its excellent night vision, and passive affinity to the power of the moons. A good companion for those who prefer the shadows.

· Base 50 health, increases by 3% per owner level. Plus 20 health at night.

o Lvl1 – 3%, 1.5pts – 51.5pts (71.5pts at night)

o Lvl2 – 6%, 3pts – 53pts (73pts at night)

o Lvl3 – 9%, 4.5pts – 54.5pts (74.5pts at night)

o Lvl90 – 270%, 135pts – 185pts (205pts at night)

· 8 Damage, plus another 8 at night.

· Grants a bonus of X% to illusion magic duration, where X is equivalent to half the owner’s Illusion skill.

· Survey/Perch at night reveals all NPC’s.

· Owner’s sneak skill is increased by 1pt per owner’s level.

 

Hawk–– A true predator – fearless and merciless – it strikes to wound against any target, using it’s claws rather than it’s beak. Excellent against other birds, and no slouch against larger prey, it is a good addition to the arsenal of anyone looking to dispose of those in their path.

· Base 35 health, increases by 3% per owner level.

· 14 Damage, plus 8 against animals, plus a further 8 against other birds.

· Has sneak attack, and benefits from the Deadly Aim perk.

· Flies very fast.

· Brings random loot from targets it’s killed.

 

Raven– A smallet bird, but is has more in common with Birds of prey than other birds it’s size. As it lessens the spell damage of enemies, it is associated with trickery, and sometimes considered a harbinger of death. The Raven is not trusted by those who see it.

· Base 20 health, increases by 3% per owner level.

o Lvl1 – 3%, 0.6pts

Lvl2 – 6%, 1.2pts

Lvl3 – 9%, 1.8pts

Lvl90 – 270%, 54pts – 74pts

Lvl100 – 300%, 30pts – 45pts

· 8 Damage.

· Adds passive effects to Soul Trap and Zombies; health drain, 5pts per second.

· Adds passive ability to invisibility; cancel combat, and create an illusory mage that lasts five seconds (useful to get away to safety, then launch a new attack. Or just retreat. Whichever.)

· When attacking, lessens that targets magic damage and duration by 20% for 8 seconds.

 

Crow– Smaller than other pet birds, it relies more on staying behind the owner’s defences, or staying far out of the way. A natural scavenger, it is skilled at retrieving things. Traditionally, crows are associated with clairvoyance, custody of ancient law, and seeing the true self; they are a natural aid to mages.

· Base 15 health, increases by 2%/0.3pts per owner level:

Lvl1 – 2%, 0.3pts

Lvl2 – 4%, 0.6pts

Lvl3 – 6%, 0.9pts

Lvl90 – 180%, 27pts – 42pts

Lvl100 – 200%, 30pts – 45pts

· 6 Damage, plus 6 magicka drained from the target to the owner.

· Conjuration lasts for 15% longer, and all magic cost Y% less, where X is equal to the owner’s conjuration skill, and Y is equal to the owner’s level.

· When sent on scavenging, can retrieve multiple items.

· Adds effects to Fire and Frost spells; both do magicka damage.

 

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