wizardmirth Posted December 31, 2016 Share Posted December 31, 2016 (edited) Like If I quote them after they get banned. And since we're on the subject: how can you know if Nexus servers return a bad mail? Like, I PMed them but am pretty sure they are totally not active or have non-viable email... Any way for me to know this one way or another? Edit: I really want to move on here but you guys are really holding me back with the whole "I can't even make my own mod even while DEPENDENT on that mod without the default permission not even set from ten years ago" killing the vibe. Edited December 31, 2016 by wizardmirth Link to comment Share on other sites More sharing options...
Thandal Posted January 1, 2017 Share Posted January 1, 2017 The short answers are, "No." It is not the Nexus' responsibility to contact authors on your behalf. Nor is it the responsibility of any author to provide or maintain contact information. And if you can't obtain permission from the original author, you can't use that author's material in a publically distributed mod. Period. :armscrossed: Link to comment Share on other sites More sharing options...
wizardmirth Posted January 3, 2017 Author Share Posted January 3, 2017 I know that but I'm really just wondering if there is any clear response on what the ethics are on not being able to use the original file as a dependent download. Obviously redistributing the mod modded (or at all) would be wrong - I'm quite clear on that. But I really just don't understand why saying "You have to go and download the original mod for my modification to work." - Like I just don't get how that violates that author's original IP. I would not be making any money from it of course. And I'm only asking because I strongly doubt that the original author even read my request for permission those 2 or 3 times over last year or so. Even if it just comes down to: "It doesn't matter, those are the rules here." Then it would help me to understand this site a whole lot better. This is just one point where I think I strongly disagree and am open to any friendly discussions on this subject. Sorry I just need this closure right now so I can move on - it's bothered me off and on for a while. Thank you for understanding. Link to comment Share on other sites More sharing options...
Thandal Posted January 3, 2017 Share Posted January 3, 2017 Wait... What? :huh: Nothing wrong with having a mod that needs another mod to work. People do that all the time. In fact, the upload wizard has a section for designating "Required Mod(s)" and providing the player with the appropriate link(s). (Unless of course the "required mod" violates the Nexus ToS. Then this wouldn't be allowed.) Link to comment Share on other sites More sharing options...
wizardmirth Posted January 3, 2017 Author Share Posted January 3, 2017 Just to be clear I want to use an author's mod and integrate it into my own with my own modifications of it. This would not be the same as, say, asking someone to download some utility that is already in its nature designed to be depended on by other mods and obviously free for such use, like (in Oblivion) USV or MenuQue or anything of that nature. I would be taking someone else's creative sandbox and integrating it into my own, but again, only as a dependent download where my users would have to go to that author's page and download it first. Is this still allowed because I almost got my head chewed off when I tried asking about this dependency thing in the Author Mods section a while back. And I hadn't come back on the subject in the public forums until now. Link to comment Share on other sites More sharing options...
Thandal Posted January 3, 2017 Share Posted January 3, 2017 Wait... What? (Again) I *think* we're back to, "No, you may not incorporate someone else's mod into yours without permission. What you may do is require that a player have another author's mod installed to make yours work." How hard is this? Link to comment Share on other sites More sharing options...
wizardmirth Posted January 3, 2017 Author Share Posted January 3, 2017 (edited) So basically we're just back to my follow up question which was: what are the ethics behind using another person's mod as a dependent file in this way? I really need to discuss this with someone. I'm not looking for any drawn out discussion, but so far no one's been able to give me any answer beyond just “you can't.” Sorry but that doesn't answer my question or help me to understand it. edit: Also I should clarify that this is for a mod that has been abandoned for 10 years with no author activity or permissions set. So this is really a question about abandoned mods and copyright expiration. I totally get that you need permission first and foremost, but this is not your typical situation. Edited January 3, 2017 by wizardmirth Link to comment Share on other sites More sharing options...
Thandal Posted January 3, 2017 Share Posted January 3, 2017 "No, you can't." That's the answer. Abandoned for 10 years, or 10 days, the answer is the same: "No permission? Don't use." Authors don't lose their rights just because they decide to disengage from the Community. Modern copyrights extend to "life-of-the-author plus 75 years", or "75 years from the date of first publication if the author is a corporation, or unknown [to the general public]." Clear enough? Link to comment Share on other sites More sharing options...
wizardmirth Posted January 4, 2017 Author Share Posted January 4, 2017 What about Fair Use? Link to comment Share on other sites More sharing options...
Thandal Posted January 4, 2017 Share Posted January 4, 2017 There is absolutely nothing in the "Fair Use" doctrine that applies to appropriating and incorporating someone else's mod into yours.You are not proposing publishing "limited excerpts for research, teaching, satire, or review/commentary."You are proposing stealing someone's work. :armscrossed: Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now