sexpigs Posted January 1, 2017 Share Posted January 1, 2017 I was looking to port a Racemenu preset from Oldrim to SSE to use on my current save (no new save). However, I am stuck even creating a vanilla preset NPC in Oldrim with the Racemenu edits. The steps I've followed: 1) create character in Racemenu; 2) export Racemenu preset mesh and textures; 3) use spf command to copy face from character; 4) create new preset in CK, importing that npc file; 5) merge Racemenu exported nif and facegendata of new preset. But when I load my esp in the game (and CK), I do not see the correct Racemenu created face, I see this guy, but he's supposed to look like this. No matter what I've tried, I cannot seem to get the correct face on this guy. Would appreciate some advice. Link to comment Share on other sites More sharing options...
PeterMartyr Posted January 1, 2017 Share Posted January 1, 2017 When you spf your character only vanilla sliders get exported, so importing is still vanilla, which is why your not getting Advance RaceMenu Sliders. Your reasoning is dodgy, a Preset doesn't have a FaceGen Head, they have FaceGen Data. This will never work. Sorry about that. Link to comment Share on other sites More sharing options...
sexpigs Posted January 1, 2017 Author Share Posted January 1, 2017 When you spf your character only vanilla sliders get exported, so importing is still vanilla, which is why your not getting Advance RaceMenu Sliders. Your reasoning is dodgy, a Preset doesn't have a FaceGen Head, they have FaceGen Data. This will never work. Sorry about that.Hmm, that's why the merged nif wasn't used then. I just figured since you could use a Racemenu-edited face for NPCs that you could do that for a preset NPC as well. Oh well, I'll have to wait for Racemenu for SSE then. Thanks for the reply. Link to comment Share on other sites More sharing options...
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