joe462140 Posted January 2, 2017 Share Posted January 2, 2017 when a leader of a patrol dies how can i make the followers continue rather than stopping? Link to comment Share on other sites More sharing options...
Mktavish Posted January 2, 2017 Share Posted January 2, 2017 (edited) Hmmm ... I'm not sure but I think if a new leader is selected for the patrol route points. And they then have that patrol package become true/active for them. By just having a condition of getdead == 1 of who they were following.I think they will head for the first patrol marker in the package list. Hence they won't continue on to #3 while their leader died on the way there ... but head for #1. So to solve this ... I think you need to have separate travel packages towards each marker. And you could have a script keeping track of variables for which marker was the active destination. How many patrol points and actors are you working with ? But I may be wrong about the patrol package ... just give it a shot , by giving the next follower that package also below their follow package ... and put a "MyLeaderRef GetDead == 1" as a condition for their new Patrol leader package.And I think you may also need to give the subsequent followers multiple follower packages.The first follower just one ... then the second guy two , third guy 3 ... all checking who is dead. With having the patrol Leader package last in their list. Edited January 2, 2017 by Mktavish Link to comment Share on other sites More sharing options...
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