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Armor retentive help!


TheDoctor7560

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Hey everybody!

 

I have a newb question about modding.

 

I got permission to alter someone else's mod and I planned on just changing the texture. This mod is a full armor set with changed meshes that ultimately replaces the dark brotherhood armor. My question is that when I change th texture it won't show up in the game instead it stays as if I never changed it.

 

But when I remove the meshes folder the armor doesn't fit right but the texture change I made now shows up, the mod is the Ranger Assassin armor set, if you search it on skyrim nexus you will find it.

 

If there is an easy fix I can do that would be great!

 

Thanks for reading!

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Hey everybody!

 

I have a newb question about modding.

 

I got permission to alter someone else's mod and I planned on just changing the texture. This mod is a full armor set with changed meshes that ultimately replaces the dark brotherhood armor. My question is that when I change th texture it won't show up in the game instead it stays as if I never changed it.

 

But when I remove the meshes folder the armor doesn't fit right but the texture change I made now shows up, the mod is the Ranger Assassin armor set, if you search it on skyrim nexus you will find it.

 

If there is an easy fix I can do that would be great!

 

Thanks for reading!

The mesh probably points to a different texture location. Open the mesh in Nifskope, select the BSLightingShaderProperty in the NiTriShape dropdown, then select the BSShaderTextureSet in that dropdown. At the bottom uder "Block Details" select the 'Textures" dropdown and it will show you all the file paths used. Or just check the original download file path in textures.

 

Edit: Yeah I just checked it and he's using a different file path: textures\clothes\magejourneyman\m\

Basically he's using Mage Journeyman Robes to replace the DB armor.

Edited by DizzasterJuice
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Hey everybody!

 

I have a newb question about modding.

 

I got permission to alter someone else's mod and I planned on just changing the texture. This mod is a full armor set with changed meshes that ultimately replaces the dark brotherhood armor. My question is that when I change th texture it won't show up in the game instead it stays as if I never changed it.

 

But when I remove the meshes folder the armor doesn't fit right but the texture change I made now shows up, the mod is the Ranger Assassin armor set, if you search it on skyrim nexus you will find it.

 

If there is an easy fix I can do that would be great!

 

Thanks for reading!

The mesh probably points to a different texture location. Open the mesh in Nifskope, select the BSLightingShaderProperty in the NiTriShape dropdown, then select the BSShaderTextureSet in that dropdown. At the bottom uder "Block Details" select the 'Textures" dropdown and it will show you all the file paths used. Or just check the original download file path in textures.

 

Edit: Yeah I just checked it and he's using a different file path: textures\clothes\magejourneyman\m\

Basically he's using Mage Journeyman Robes to replace the DB armor.

 

 

Ok, so then to alter the texture I need to change the dds texture of the Mage journeyman instead of the file in the texture/dbarmor?

 

I'm a bit confused why the journeyman Mage is changed instead of the dbarmor...I thought it was a dbarmor mod? I'm tring to learn so sorry if this is a very dumb question.

 

Thanks for helping too :)

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