beewyka819 Posted January 8, 2017 Share Posted January 8, 2017 (edited) When Balgruuf is in the middle of talking during the first main quest with him, the game always CTD's. My load order is (sorted with LOOT): Skyrim.esmUpdate.esmDawnguard.esmHearthFires.esmDragonborn.esmUnofficial Skyrim Special Edition Patch.espCampfire.esmFalskaar.esmLanterns of Skyrim - All In One - Main.esmRSkyrimChildren.esmar7_magelightdynamicshadow.espinvincible dogs.espnoborderssol.esprelentlessforce.espdragonbornhouse1.espshezriesshack.espmanor roads.espdawnguard map markers.esp50 More Perk Points.espAethernautics.espAlternate Start - Live Another Life.espArs Metallica.espBarenziahQuestMarkers.espPrometheus_BeastSkeletons.espTel Mithryn.espblackreachrailroadnew.espBlacksmith Forge Water Fix Se USSEP.espBlowing in the Wind SSE.espBlowing in the Wind SSE - Lanterns of Skyrim Patch SSE.espCastle Volkihar Rebuilt.espCapes&Cloaks.espClockwork.espConan_Hyborian_Age.espCutting Room Floor.espBetterQuestObjectives-DBForevertoMisc.esp (Just noticed that this is before the main better quest objectives esp)DiverseDragonsCollectionSE.espDolmen Ruins.espDragon Claw Stands.espDwemer Goggles and Scouter.espDwemer Storage Cube.espBetterQuestObjectives.espBetterQuestObjectives-AlternateStartPatch.espExpandedCarriageService.espFootprints.espGildergreen Regrown.espSkaal Village.esp00marzHearthfireLumberReq.espHelgen Reborn.espBlwoing in the Wind - Helgen Reborn Patch SSE.espshezhelgreenhouse.espshezrieshfkitchenhel.espHolidays.espHothtrooper44_Armor_Ecksstra.espHothtrooper44_Armor_ArmorCompilation.espImmersive Citizens - AI Overhaul.espImmersive Sounds - Compendium.espKarthwasten.espshezrieslakeviewgreenhouse.espShezriesLakeviewkitchen.espZIR_woodchopping.espLSFX-SSE-Audiosettings.espModern Brawl Bug Fix.esp00MarzWindhelmHome.espPrometheus_No_snow_Under_the_roof.espBetterQuestObjectives-CRFPatch.espNo Snow Under The Roof -CRF Patch.espOpen Cities Skyrim.espBlowing in the Wind - Open Cities Skyrim Patch SSE.espImmersive Citizens - OCS patch.espOpen Cities Skyrim - Holidays.espOrdinator - Perks of Skyrim.espPoint The Way.espPractice Dummies.espPractice Dummies - Falskaar.espRDO - CRF + USSEP Patch.espReal Roads.espdD - Realistic Ragdoll Force - Realistic.espRealisticWaterTwo.espRealisticWaterTwo++Verdant+Patch.espRelationship Dialogue Overhaul.espReverb and Ambiance Overhaul - Skyrim.espRAO - Alternate Start Patch.espRichMerchantsSkyrim x10.espRSChildren - Complete.espRSChildren - ACK.espRSChildren_PatchUSSEP.espRun For Your Lives.espShadowmarks.espRaven Rock.espRaven Rock - Clockwork Patch.espSkyTEST-RealisticAnimals&Predators.espSoljund's Sinkhole.espSMIM-SE-Merged-All.espBlowing in the Wind - SMIM Merged All Patch SSE.espTel Mithryn Prison.espForgottenCity.espmiddenexpandedSSE.espThe Paarthurnax Dilemma.espBetterQuestObjectives-PaarDilemmaPatch.espThief skills rebalance for Ordinator.espUnreadBooksGlow.espVerdant - A Skyrim Grass Plugin SSE Version.espVivid WeathersSE.espVivid Weathers - Extended Rain.espVivid Weathers - Extended Snow.espVolkihar Knights.espWetandCold.espWhen Vampires Attack.espWhistling Mine.espWhistling Mine - No Snow Under the Roof.espWICO - Immersive Character.espWICO - Immersive People.espWICO - USSEP Compatible Patch.espWICO - Immersive Dawnguard.espWICO - Wild Hunt Gears.espShezrieWinstadGreenhouse.espshezrieswinstadhearthfirekitchen.espCC'sEnhancedOreVeinsSSE-HearthfirePatch.espdD - Enhanced Blood Main.espISC Enhanced Blood Patch.espTES5Merged.espBashed Patch, 0.esp (Keep in mind, some esp's are merged into the bashed patch) Edited January 8, 2017 by beewyka819 Link to comment Share on other sites More sharing options...
iXenite Posted January 8, 2017 Share Posted January 8, 2017 The appropriate load order for the Unofficial Skyrim Special Edition Patch is as follows: Skyrim.esmUpdate.esmDawnguard.esmHearthfires.esmDragonborn.esmUnofficial Skyrim Special Edition Patch.esp[The rest of your mods] Try running LOOT again, and apply its changes. LOOT should apply the order I've shared with you just now, at least it does for me. If it doesn't you can set a rule inside LOOT that makes it load your mods that way. See if that fixes it. There is a good chance that is not what is causing your issue, but it is worth a try at least. LOOT Meta Rule Instructions Guide:http://wiki.step-project.com/LOOT/Meta_Rule_Instructions Link to comment Share on other sites More sharing options...
beewyka819 Posted January 8, 2017 Author Share Posted January 8, 2017 (edited) It seems now only Lanterns of Skyrim is loading before it. It seems USSEP has a meta rule that makes it load after it, and it wont let me delete it. I manually put it above after running LOOT, but that did not fix the issue. Is there a way to have Skyrim create crash logs? Edited January 8, 2017 by beewyka819 Link to comment Share on other sites More sharing options...
iXenite Posted January 8, 2017 Share Posted January 8, 2017 Well that's odd. I only have the original Skyrim currently installed on my PC, but I am using the Unofficial Legendary Patch with quite a few of the mods you're also using (the lantern one being one of them) and my load order is as I pointed out earlier. Not really sure why yours would be different. Maybe try setting a Meta Rule for the lanterns mod? Link to comment Share on other sites More sharing options...
beewyka819 Posted January 8, 2017 Author Share Posted January 8, 2017 (edited) Doing that causes LOOT to flip out, as it has contradicting meta rules. But like I said, I manually placed USSEP above everything and the game is still crashing. I'll generate a papyrus crash log Edited January 8, 2017 by beewyka819 Link to comment Share on other sites More sharing options...
iXenite Posted January 8, 2017 Share Posted January 8, 2017 Okay, I suppose it's time to try and think about what could be causing this issue. You don't really need Run For Your Lives and When Vampires Attack when you're using AI Overhaul. Unless AI Overhaul is different in the Special Edition. With that said, I can only assume that your Bash Patch may not be up to date or your merged plugins are causing the issue. Nothing else jumps out at me as being potentially wrong. Link to comment Share on other sites More sharing options...
beewyka819 Posted January 8, 2017 Author Share Posted January 8, 2017 I just made the bashed patch and merged patch today, and I didnt add anything Link to comment Share on other sites More sharing options...
beewyka819 Posted January 8, 2017 Author Share Posted January 8, 2017 It doesn't seem to be anything with the Quest, it's just Dragonsreach in general that's causing the crash Link to comment Share on other sites More sharing options...
beewyka819 Posted January 8, 2017 Author Share Posted January 8, 2017 Here is the crash log that I generated. The game crashed randomly in Dragonsreach, even if I never approached Balgruuf (Irileth also never approached me unless I got near) Link to comment Share on other sites More sharing options...
iXenite Posted January 8, 2017 Share Posted January 8, 2017 Do you have any mods that edit or place things in that cell? Did you get all of your mods from the Special Edition Nexus page, or did you try and get some original Skyrim mods to work in the Special Edition? I'm asking that because I had a crash in the Sleeping Giant Inn when I was testing mods in the Special Edition that was caused by a mod that placed NPC's inside the inn - but it was not converted to Skyrim: SE, so it didn't work properly. Link to comment Share on other sites More sharing options...
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