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Mismatches, gaps and inability to fully use T6 and Beware skin;


GrabaK

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Hello there!

 

I've recently started modding my NV, and everything went alright once I started working on the visuals, environmental and gameplay side of it.

 

My biggest problem, however, is when it comes to the bodies and characters.

 

I have installed this body and armor replacer http://www.nexusmods.com/newvegas/mods/45505/? (T6M Equipment Replacer NV) along with the http://www.nexusmods.com/newvegas/mods/34702/? (BEWARE OF GIRL Type 3) skin. I'm also using http://www.nexusmods.com/newvegas/mods/45640/? (Fh hairs for fnv and fo3 conversion).

 

By then, I had 2 problems - the default body shown was that non-nude one, even though I never opted for it, anywhere... The other problem was that regarding the ridiculous mismatch in tone and texture between body and head.

 

At first, I manually changed the femalebody nifs for the nude one, and that fixed the non-nude body, although now there's a small gap between neck and body.

 

I had previously tried the Mojave Girls and the Mikoto beauty pack, both uninstalled so to avoid conflicts with anything.

 

I'm using NMM and made all the necessary changes and fixes regarding archive invalidation also on the .inis... What can be causing this? I really didn't want to have to reinstall everything from scratch since it seems to revolve only around the characters/bodies...

 

These are some of the screens and mod list:

 

 

GameMode=FalloutNV

FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
YUP - Base Game + All DLC.esm=1
FreesideOpen.esm=1
ELECTRO-CITY - CompletedWorkorders.esm=1
SomeguySeries.esm=1
AWorldOfPain(Preview).esm=1
Weapon Mod Expansion.esm=1
WME - GRA.esm=1
WME - DLCs.esm=1
Momod.esm=1
The New Bison Steve Hotel.esm=1
AWOPDeadMoney.esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
ELECTRO-CITY - Highways and Byways.esm=1
Project Nevada - Rebalance.esp=1
T6M Equipment Replacer NV.esm=1
Project Nevada - Cyberware.esp=1
Weapons.of.the.New.Millenia.esm=1
Project Nevada - Extra Options.esm=1
Shogo_Heavy_Industries.esm=1
NevadaSkies.esm=1
Sexout.esm=1
SexoutSlavery.esm=1
SexoutCommonResources.esm=1
YUP - NPC Fixes (Base Game + All DLC).esp=1
The Mod Configuration Menu.esp=1
boa ncrpahelmet.esp=1
Boacombat2glove.esp=1
Project Nevada - Rebalance Complete.esp=1
Project Nevada - All DLC.esp=1
EVE FNV - ALL DLC.esp=1
dD - Enhanced Blood Main NV.esp=1
EnhancedGrass.esp=1
Vurt's WFO.esp=1
IMPACT.esp=1
The Weapon Mod Menu.esp=1
Weapons.of.the.New.Millenia.Leveled.Lists.esp=1
Project Nevada - WME.esp=1
Project Nevada - EVE All DLC.esp=1
FreesideOpenPatch.esp=1
vault22FloralOverhaul.esp=1
WME - GRA - Complete.esp=0
WME - GRA - All Weapons.esp=0
Weapon Mod Expansion.esp=1
WME - GRA - Just Guns.esp=0
WMEVE - All DLCs.esp=1
WME - DLCs Arenovalis.esp=0
WME - DLCs.esp=1
Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1
WME - GRA - Arenovalis.esp=0
WME - GRA - Vendor Reform.esp=1
WME - GRA - Weapon Integration.esp=1
WMEVE - No DLCs.esp=0
WMEVE - No GRA.esp=0
AWOP-IMPACT-WME-EVE AllDLC.esp=1
AWOP Revs - Extra Gear.esp=1
freesideopendebug.esp=1
Project Nevada - Cyberware Additions.esp=1
Sprint Mod.esp=1
FlashlightNVSE.esp=1
TheInheritance.esp=1
populatedcasino-medium.esp=1
AWOP-MoMod.esp=1
Alternative Start.esp=1
Weapons.of.the.New.Millenia.Store.esp=1
AWOPDeadMoneyVendorPatch.esp=1
AWOP Revs - You Are Still The Hero.esp=1
NewVegasBounties.esp=1
Delay DLC - DM + HH + OWB + LR + GRA.esp=1
WME - GRA - Unique Integration.esp=1
The Road Below.esp=1
AWOP Revs - Help In Goodsprings.esp=1
NewVegasBountiesFSOPatch.esp=1
AWOPFSOPatch.esp=1
FSOmusic.esp=1
shogo_heavy_industries_amends.esp=1
Conelrad 640-1240.esp=1
Freeside Open Patch.esp=1
Tutorial Killer.esp=1
_Fh hair test.esp=1
Better Burned Man.esp=1
Distributed Necklaces and Chains.esp=1
SexoutAnimManagement.esp=1
SexoutPosNew.esp=1
NevadaSkies - TTW Edition.esp=0
NevadaSkies - Ultimate DLC Edition.esp=1
NevadaSkies - Basic Edition.esp=1

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I've considered trying some of those revamps and overhauls for NPC faces and so, but I think there's no point in trying without solving this issue... :(
Thanks in advance!
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The non-nude boy is installed by default. The nude body has to be installed from the file "Nude Body Option"

 

What method did you use to install the files? NMM, FOMM, manual or other?

 

The instructions for both T6M and BOG say to use FOMM.

 

After you installed the T6m and BOG files, did you toggle "Archive Invalidation"?

 

There will always be a neck seam, but not one like you have. A neck seam concealer mod is highly recommended.

 

http://www.nexusmods.com/newvegas/mods/54153/?

 

http://www.nexusmods.com/newvegas/mods/59290/?

 

http://www.nexusmods.com/newvegas/mods/56198/?

 

http://www.nexusmods.com/newvegas/mods/37969/?

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Mmhm, I see, thanks a lot for the reply and the links!

 

I use the NMM for both, and after I install them, I deactivate them, toggle invalidation off/on and reactivate it, but even so I was getting that issue.. I'll try again later on :pinch:

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Mmhm, I see, thanks a lot for the reply and the links!

Â

I use the NMM for both, and after I install them, I deactivate them, toggle invalidation off/on and reactivate it, but even so I was getting that issue.. I'll try again later on :pinch:

Why did you deactivate the mods? You toggle archive invalidation with the mods active.

 

If you toggle archive invalidation with the mods deactivated, you aren't doing anything.

 

Also, could you please explain where you read that NMM can be used to install either mod?

 

The mod authors explain how their mods are to be installed.

Edited by M48A5
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Mmhm, that may be the problem, then..

 

The T6M mentioned 'The introduction is recommended that you use a BAIN or FOMM'.. And BOG says that 'Use FOMOD version'.

 

By analogy, I thought NMM could be used for those.. I'll try to uninstall everything, and do it from start again, setting the invalidation right and doing that manual install part!

 

ps.: Will that also work for FCO and Mojave Delight?

Edited by GrabaK
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Any time you add, change or remove anything involving a texture (.dds) file, you must toggle "Archive Invalidation" in order for the changes to appear.

 

Don't think you can use FCO and Mojave Delight at the same time. I do know you cannot use two mods that change the same thing.

Edited by M48A5
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