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Skyrim Animation Files


ZeroCore

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I recently found out that Skyrim doesn't use the old .KF files that Bethesda's games before it used (I.E. Oblivion, Fallout 3, ect.). I know that I can use Blender (the only modeling program that I have) to make .KF files, but I have no clue on how to make the new animation files types. I know that there are those who have made their own custom animations for skyrim, but I have no idea how they made them in this new file type.

 

Can someone please tell me just how you make a new animation for skyrim, please?

 

Any help would be much appreciated.

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check this out, its very detailed how u do it

 

 

http://forums.bethsoft.com/topic/1293826-rel-havok-animation-converter/page__hl__havok%20command%20line%20tools

 

 

i asume u know how to animate but in anycase

heres an indepth tut on animating in 3d max

 

http://www.hiveworkshop.com/forums/3d-modeling-tutorials-282/depth-animation-tutorial-3ds-max-123520/

Edited by theru
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check this out, its very detailed how u do it

 

 

http://forums.bethsoft.com/topic/1293826-rel-havok-animation-converter/page__hl__havok%20command%20line%20tools

 

 

i asume u know how to animate but in anycase

heres an indepth tut on animating in 3d max

 

http://www.hiveworkshop.com/forums/3d-modeling-tutorials-282/depth-animation-tutorial-3ds-max-123520/

 

 

Thanks for the tip. ^^

 

Thing is though, I don't own 3DS Max, and I don't have the cash to buy 3DS Max either...

 

Anyway, the file converter is a good thing though. Thanks for the details on that.

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