Jump to content

Artifact Bows


amblingalong

Recommended Posts

This may actually be a different topic all together but I wish arrows had a more realistic trajectory or arching/fall rate or whatever you call it. To hit enemies that are a considerable distance away I should have to line them up and then aim high to compensate for gravity, the distance the arrow must travel, oh and maybe some "Kentucky windage" on higher difficulty settings if the game allows for that. Really long shots, like attacking enemies on Fort walls at the edge of effective range should require considerable arch. Would add a great sense of accomplishment to make a long kill shot!!!

 

I think you're not firing from far away enough. LOL. I fire from real far away using Eagle sight, and I aim for the head or a bit higher but hit the neck or torso. I use detect life to see where they are, as enemies are still "invisible" to me due to distance. I use Eagle Sight and they appear, a bit translucent though, maybe because they're so far away.

Link to comment
Share on other sites

  • Replies 45
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

What chanchan05 said. Archery was powerful enough that it didn't really need any boosts.

 

true, they can deliver two handed damage two times from distance :thumbsup:

Link to comment
Share on other sites

What chanchan05 said. Archery was powerful enough that it didn't really need any boosts.

 

true, they can deliver two handed damage two times from distance :thumbsup:

 

Add to that the crit and the 3x sneak damage. I actually hit off my enemies one by one as I laugh in my chair looking at them trying to find me.

Link to comment
Share on other sites

What chanchan05 said. Archery was powerful enough that it didn't really need any boosts.

 

true, they can deliver two handed damage two times from distance :thumbsup:

 

Add to that the crit and the 3x sneak damage. I actually hit off my enemies one by one as I laugh in my chair looking at them trying to find me.

 

but what bows lack is when you kill someone on the edge of cliff, they got fly soo far and I have to ethereal shout just to catch him, even it's work to dragons if you got high archery skill :tongue:

Link to comment
Share on other sites

What chanchan05 said. Archery was powerful enough that it didn't really need any boosts.

 

true, they can deliver two handed damage two times from distance :thumbsup:

 

Add to that the crit and the 3x sneak damage. I actually hit off my enemies one by one as I laugh in my chair looking at them trying to find me.

 

Link to comment
Share on other sites

What chanchan05 said. Archery was powerful enough that it didn't really need any boosts.

 

true, they can deliver two handed damage two times from distance :thumbsup:

 

Add to that the crit and the 3x sneak damage. I actually hit off my enemies one by one as I laugh in my chair looking at them trying to find me.

 

 

EXACTLY!

Link to comment
Share on other sites

When it comes to balance, I don't think archery is the biggest offender. In my last playthrough, I specialized in dual destruction + impact and sneaky daggers + shadow warrior. After I had shadow warrior, I didn't even need to sneak anymore. Just find enemy, crouch, and one shot. (This was on master.) and when it came to dragons, I would just stun lock them to death with dual thunderbolts. It was fun for a while of course, but then I got incredibly bored. Every weapon can be super powerful with the right perks paired with it. I personally have more trouble with archery because as most of you probably know, aiming in skyrim with bows is wonky. xD (Your arrow fires ABOVE where you point, and doesn't arc properly.) I can't hit dragons in the air since I'm still not used to it. :P

 

More on topic, I really like those artifact ideas!

Link to comment
Share on other sites

When it comes to balance, I don't think archery is the biggest offender. In my last playthrough, I specialized in dual destruction + impact and sneaky daggers + shadow warrior. After I had shadow warrior, I didn't even need to sneak anymore. Just find enemy, crouch, and one shot. (This was on master.) and when it came to dragons, I would just stun lock them to death with dual thunderbolts. It was fun for a while of course, but then I got incredibly bored. Every weapon can be super powerful with the right perks paired with it. I personally have more trouble with archery because as most of you probably know, aiming in skyrim with bows is wonky. xD (Your arrow fires ABOVE where you point, and doesn't arc properly.) I can't hit dragons in the air since I'm still not used to it. :P

 

More on topic, I really like those artifact ideas!

 

swords with assassin blade can only deal 1 strike and with a higher chances to get detected, while bows with deadly aim can deal even 3 times assassin blade damage because the chance to get detected is low, so I'm sticking with bow. :biggrin:

 

and shooting is not wonky, I prefer skyrim system than oblivion, because like Daenlin said "there is no arrow that flies forever", and the curving shot makes the gravitation effect more realistic :thumbsup:

Edited by Lastito
Link to comment
Share on other sites

When it comes to balance, I don't think archery is the biggest offender. In my last playthrough, I specialized in dual destruction + impact and sneaky daggers + shadow warrior. After I had shadow warrior, I didn't even need to sneak anymore. Just find enemy, crouch, and one shot. (This was on master.) and when it came to dragons, I would just stun lock them to death with dual thunderbolts. It was fun for a while of course, but then I got incredibly bored. Every weapon can be super powerful with the right perks paired with it. I personally have more trouble with archery because as most of you probably know, aiming in skyrim with bows is wonky. xD (Your arrow fires ABOVE where you point, and doesn't arc properly.) I can't hit dragons in the air since I'm still not used to it. :P

 

More on topic, I really like those artifact ideas!

 

swords with assassin blade can only deal 1 strike and with a higher chances to get detected, while bows with deadly aim can deal even 3 times assassin blade damage because the chance to get detected is low, so I'm sticking with bow. :biggrin:

 

and shooting is not wonky, I prefer skyrim system than oblivion, because like Daenlin said "there is no arrow that flies forever", and the curving shot makes the gravitation effect more realistic :thumbsup:

Yeah, but that one strike with a dagger does x30 damage with the brotherhood gloves. In fact, I didn't even use the gloves and that was enough for me to one-shot pretty much everything I came across on master. :P And if you read what I wrote, the shadow warrior perk means you can walk up to someone, crouch and be hidden for a second. Which means you don't really have to sneak to get that one shot. Search "skyrim shadow warrior" on youtube if you aren't sure what I mean. This isn't to say that you should play dagger and not bow, since if you read what I wrote you'd see that I left that character because it was too strong, and am now playing another character that specializes in bow.

(Also, if you think the room will be alerted when you backstab someone, they aren't. xD It's really funny sometimes.)

 

...And yes, the shooting is a bit weird. If you look, when you shoot, the arrow flies above where you are pointing. This means I have to point a bit below where I want to hit to get it to hit there. I also didn't say that they should get rid of the curve, just make it a little more realistic. (Which would mean that they would arc at a different angle and not go as far.)

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...