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Staff Picks - 18 Jan 2017


TheTokenGeek

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In response to post #46762810. #46764220, #46764795, #46766595, #46767815, #46769675, #46799040, #46800220, #46810380 are all replies on the same post.


Gribbleshnibit8 wrote: I would like to see the staff picks for games like Fo4 and Skyrim (and others, but these are the 'big' ones) look at mods that are not in the top 100 files lists. Showcase some of the more hidden gems out there, anyone can find a top 100 mod.
SirSalami wrote:

Thanks for the feedback! Remember though, the loose theme of this feature is 'personal picks'. It's not really intended to spotlight mods based on any criteria in particular other than our own interests at the moment. That said, we really appreciate guest submissions, so please feel free to submit a pick of your own via the form found at the bottom of the article and we may include it in the future.
:thumbsup:

Gribbleshnibit8 wrote: OK, and that's not a bad idea. But it also reinforces a "popular mods are popular because they are popular" theme that is unfortunate on all of the Nexus sites. Many of the first mods that come out for a game get lots of endorsements for being first when there are a lot of users. As users taper off, endorsements are fewer, but often (always?) mods continue to improve in quality as the game ages. This leaves the often early popular mods highly rated while mods with more actual time investment forever remain low and unseen because there just aren't enough people around to push them up into visibility.

Staff Picks, to me, has the feel of a "These are the mods our staff enjoy/use the most, they are the best", even if that's not the intended purpose, and I know it's not. But as new users come in they see this. Having already highly rated mods they can easily find listed as "the best" by the staff, when said mods are already rated as "the best" by the community just furthers "popular because popular".

The alternative would be the current list of "Here are the mods our community thinks are the best." with an additional "Here are the mods our staff have seen that might not be rated best by the community, but we feel really show off what the community can offer."
pintocat wrote: I agree whole-heartedly with Gribbleshnibit8 on this -- this is just reinforcing the same old problem on nexus of popularity begets popularity, even if there may be a better mod later, simply because of inertia of all the endorsements from being and early mod.
Maskar wrote: To be fair, if they wanted to pick popular mods they probably would have picked OOO, rather than MOO. Either way, thanks a lot (and thanks to ZZZ02 for suggesting it).
vixsyn wrote: This is interesting but I think it could be expanded on as an entirely new feature - a "Hidden Gems" article of its own. People could recommend lesser-known but high quality mods they've used/enjoyed and then the staff could follow up? It would be a great way to promote some of the awesome but "lost in the endorsement filter" mods. Of course if the staff feel there's too much to get into already, I'm sure there's plenty of users/modders who'd be willing to submit some articles on mods?
TinyManticore wrote: Completely agree. These lists would be a lot more interesting read if the mods weren't mostly top 100 files that everyone already knows about...

It would be great to see either more diverse 'Staff Picks' or a new feature like 'Hidden Gems' or something...
ZZZ02 wrote: @Maskar the reason I didn't pick OOO is for the reason you stated because pretty much everyone already knows about it. When I recommend mods I try to avoid the obvious #1 mods unless there are no or subpar alternatives. Besides your mod has a lot to offer and most importantly the both of the two "C"s Configurability and Compatibility. Finally unlike OOO yours is still being updated and maintained which is a huge plus so it deserves to be showcased.

I actually have a list of mods to review that I plan on submitting one at a time I already submitted one and the next one is another obscure skyrim mod like the first one I submitted.
Dark0ne wrote: I'm confused. I've gone back through all the staff picks we've done this year so far (I couldn't really be bothered to go back further) and checked every pick we've done for a Bethesda game. None of them have been in the top 100 lists of their respective games. Most are absolutely NOWHERE near being in the top 100, either, and some even have as few as 1,000 downloads.

As such, it seems like the staff picks are currently adhering to exactly what you're asking for.

The inherent issue with "hidden gems" is that they're hidden. As in, they're really hard to find! If you have some way of finding hidden gems that no one else knows about that aren't already popular but that are actually good enough to be considered "gems" then please let us know! Cause we'd love to be able to find them easily.

Find me some mods that would be considered "gems" that have 10-100 endorsements for any recent Bethesda game and I'll be impressed!

If you go back and check all our previous staff picks you'll find we've picked a very diverse range of popular (but not mega-popular/top 100) and not so popular (as in, files with < 3,000 downloads) in our time. So I'm really unsure what more you expect from this feature because, as far as I'm concerned, we're doing exactly what you're asking of us.


I think they mostly talking about the very first one which had alternate start (guest submission not staff) and a front pager (I checked the gamepage there's not much for that game.)

PS: I know one that I consider a "hidden gem" for Skyrim regular but it has 130 endorsements...
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In response to post #46762810. #46764220, #46764795, #46766595, #46767815, #46769675, #46799040, #46800220, #46810380, #46815915 are all replies on the same post.


Gribbleshnibit8 wrote: I would like to see the staff picks for games like Fo4 and Skyrim (and others, but these are the 'big' ones) look at mods that are not in the top 100 files lists. Showcase some of the more hidden gems out there, anyone can find a top 100 mod.
SirSalami wrote:

Thanks for the feedback! Remember though, the loose theme of this feature is 'personal picks'. It's not really intended to spotlight mods based on any criteria in particular other than our own interests at the moment. That said, we really appreciate guest submissions, so please feel free to submit a pick of your own via the form found at the bottom of the article and we may include it in the future.
:thumbsup:

Gribbleshnibit8 wrote: OK, and that's not a bad idea. But it also reinforces a "popular mods are popular because they are popular" theme that is unfortunate on all of the Nexus sites. Many of the first mods that come out for a game get lots of endorsements for being first when there are a lot of users. As users taper off, endorsements are fewer, but often (always?) mods continue to improve in quality as the game ages. This leaves the often early popular mods highly rated while mods with more actual time investment forever remain low and unseen because there just aren't enough people around to push them up into visibility.

Staff Picks, to me, has the feel of a "These are the mods our staff enjoy/use the most, they are the best", even if that's not the intended purpose, and I know it's not. But as new users come in they see this. Having already highly rated mods they can easily find listed as "the best" by the staff, when said mods are already rated as "the best" by the community just furthers "popular because popular".

The alternative would be the current list of "Here are the mods our community thinks are the best." with an additional "Here are the mods our staff have seen that might not be rated best by the community, but we feel really show off what the community can offer."
pintocat wrote: I agree whole-heartedly with Gribbleshnibit8 on this -- this is just reinforcing the same old problem on nexus of popularity begets popularity, even if there may be a better mod later, simply because of inertia of all the endorsements from being and early mod.
Maskar wrote: To be fair, if they wanted to pick popular mods they probably would have picked OOO, rather than MOO. Either way, thanks a lot (and thanks to ZZZ02 for suggesting it).
vixsyn wrote: This is interesting but I think it could be expanded on as an entirely new feature - a "Hidden Gems" article of its own. People could recommend lesser-known but high quality mods they've used/enjoyed and then the staff could follow up? It would be a great way to promote some of the awesome but "lost in the endorsement filter" mods. Of course if the staff feel there's too much to get into already, I'm sure there's plenty of users/modders who'd be willing to submit some articles on mods?
TinyManticore wrote: Completely agree. These lists would be a lot more interesting read if the mods weren't mostly top 100 files that everyone already knows about...

It would be great to see either more diverse 'Staff Picks' or a new feature like 'Hidden Gems' or something...
ZZZ02 wrote: @Maskar the reason I didn't pick OOO is for the reason you stated because pretty much everyone already knows about it. When I recommend mods I try to avoid the obvious #1 mods unless there are no or subpar alternatives. Besides your mod has a lot to offer and most importantly the both of the two "C"s Configurability and Compatibility. Finally unlike OOO yours is still being updated and maintained which is a huge plus so it deserves to be showcased.

I actually have a list of mods to review that I plan on submitting one at a time I already submitted one and the next one is another obscure skyrim mod like the first one I submitted.
Dark0ne wrote: I'm confused. I've gone back through all the staff picks we've done this year so far (I couldn't really be bothered to go back further) and checked every pick we've done for a Bethesda game. None of them have been in the top 100 lists of their respective games. Most are absolutely NOWHERE near being in the top 100, either, and some even have as few as 1,000 downloads.

As such, it seems like the staff picks are currently adhering to exactly what you're asking for.

The inherent issue with "hidden gems" is that they're hidden. As in, they're really hard to find! If you have some way of finding hidden gems that no one else knows about that aren't already popular but that are actually good enough to be considered "gems" then please let us know! Cause we'd love to be able to find them easily.

Find me some mods that would be considered "gems" that have 10-100 endorsements for any recent Bethesda game and I'll be impressed!

If you go back and check all our previous staff picks you'll find we've picked a very diverse range of popular (but not mega-popular/top 100) and not so popular (as in, files with < 3,000 downloads) in our time. So I'm really unsure what more you expect from this feature because, as far as I'm concerned, we're doing exactly what you're asking of us.
ZZZ02 wrote: I think they mostly talking about the very first one which had alternate start (guest submission not staff) and a front pager (I checked the gamepage there's not much for that game.)

PS: I know one that I consider a "hidden gem" for Skyrim regular but it has 130 endorsements...


I think allot of people may want to see some hidden gems that are not huge game changers. Really hidden gems are not at all difficult to find.

http://www.nexusmods.com/oblivion/mods/36463
http://www.nexusmods.com/skyrim/mods/9004
http://www.nexusmods.com/fallout4/mods/20027
http://www.nexusmods.com/skyrimspecialedition/mods/3276
http://www.nexusmods.com/newvegas/mods/62476
http://www.nexusmods.com/fallout3/mods/5877
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In response to post #46762810. #46764220, #46764795, #46766595, #46767815, #46769675, #46799040, #46800220, #46810380, #46815915, #46835655 are all replies on the same post.


Gribbleshnibit8 wrote: I would like to see the staff picks for games like Fo4 and Skyrim (and others, but these are the 'big' ones) look at mods that are not in the top 100 files lists. Showcase some of the more hidden gems out there, anyone can find a top 100 mod.
SirSalami wrote:

Thanks for the feedback! Remember though, the loose theme of this feature is 'personal picks'. It's not really intended to spotlight mods based on any criteria in particular other than our own interests at the moment. That said, we really appreciate guest submissions, so please feel free to submit a pick of your own via the form found at the bottom of the article and we may include it in the future.
:thumbsup:

Gribbleshnibit8 wrote: OK, and that's not a bad idea. But it also reinforces a "popular mods are popular because they are popular" theme that is unfortunate on all of the Nexus sites. Many of the first mods that come out for a game get lots of endorsements for being first when there are a lot of users. As users taper off, endorsements are fewer, but often (always?) mods continue to improve in quality as the game ages. This leaves the often early popular mods highly rated while mods with more actual time investment forever remain low and unseen because there just aren't enough people around to push them up into visibility.

Staff Picks, to me, has the feel of a "These are the mods our staff enjoy/use the most, they are the best", even if that's not the intended purpose, and I know it's not. But as new users come in they see this. Having already highly rated mods they can easily find listed as "the best" by the staff, when said mods are already rated as "the best" by the community just furthers "popular because popular".

The alternative would be the current list of "Here are the mods our community thinks are the best." with an additional "Here are the mods our staff have seen that might not be rated best by the community, but we feel really show off what the community can offer."
pintocat wrote: I agree whole-heartedly with Gribbleshnibit8 on this -- this is just reinforcing the same old problem on nexus of popularity begets popularity, even if there may be a better mod later, simply because of inertia of all the endorsements from being and early mod.
Maskar wrote: To be fair, if they wanted to pick popular mods they probably would have picked OOO, rather than MOO. Either way, thanks a lot (and thanks to ZZZ02 for suggesting it).
vixsyn wrote: This is interesting but I think it could be expanded on as an entirely new feature - a "Hidden Gems" article of its own. People could recommend lesser-known but high quality mods they've used/enjoyed and then the staff could follow up? It would be a great way to promote some of the awesome but "lost in the endorsement filter" mods. Of course if the staff feel there's too much to get into already, I'm sure there's plenty of users/modders who'd be willing to submit some articles on mods?
TinyManticore wrote: Completely agree. These lists would be a lot more interesting read if the mods weren't mostly top 100 files that everyone already knows about...

It would be great to see either more diverse 'Staff Picks' or a new feature like 'Hidden Gems' or something...
ZZZ02 wrote: @Maskar the reason I didn't pick OOO is for the reason you stated because pretty much everyone already knows about it. When I recommend mods I try to avoid the obvious #1 mods unless there are no or subpar alternatives. Besides your mod has a lot to offer and most importantly the both of the two "C"s Configurability and Compatibility. Finally unlike OOO yours is still being updated and maintained which is a huge plus so it deserves to be showcased.

I actually have a list of mods to review that I plan on submitting one at a time I already submitted one and the next one is another obscure skyrim mod like the first one I submitted.
Dark0ne wrote: I'm confused. I've gone back through all the staff picks we've done this year so far (I couldn't really be bothered to go back further) and checked every pick we've done for a Bethesda game. None of them have been in the top 100 lists of their respective games. Most are absolutely NOWHERE near being in the top 100, either, and some even have as few as 1,000 downloads.

As such, it seems like the staff picks are currently adhering to exactly what you're asking for.

The inherent issue with "hidden gems" is that they're hidden. As in, they're really hard to find! If you have some way of finding hidden gems that no one else knows about that aren't already popular but that are actually good enough to be considered "gems" then please let us know! Cause we'd love to be able to find them easily.

Find me some mods that would be considered "gems" that have 10-100 endorsements for any recent Bethesda game and I'll be impressed!

If you go back and check all our previous staff picks you'll find we've picked a very diverse range of popular (but not mega-popular/top 100) and not so popular (as in, files with < 3,000 downloads) in our time. So I'm really unsure what more you expect from this feature because, as far as I'm concerned, we're doing exactly what you're asking of us.
ZZZ02 wrote: I think they mostly talking about the very first one which had alternate start (guest submission not staff) and a front pager (I checked the gamepage there's not much for that game.)

PS: I know one that I consider a "hidden gem" for Skyrim regular but it has 130 endorsements...


* Edited by Eman17j
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