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Fallout Character Overhaul causes missing face textures, if disabled, crashes the game after the opening cutscene.


OverwatchPro

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Found in the file:

 

[X] FalloutNV.esm
[X] DeadMoney.esm
[X] HonestHearts.esm
[X] OldWorldBlues.esm
[X] LonesomeRoad.esm
[X] GunRunnersArsenal.esm
[X] ClassicPack.esm
[X] MercenaryPack.esm
[X] TribalPack.esm
[X] CaravanPack.esm
[X] Project Nevada - Core.esm
[X] Interior Lighting Overhaul - Core.esm
[X] Interior Lighting Overhaul - L38PS.esm
[X] MikotoBeauty.esm
[X] Project Nevada - Rebalance.esp
[X] NevadaSkies.esm
[X] AWorldOfPain(Preview).esm
[X] Project Nevada - Cyberware.esp
[X] Project Nevada - Equipment.esm
[X] The Mod Configuration Menu.esp
[X] The Weapon Mod Menu.esp
[X] WeaponModsExpanded.esp
[X] No Ammo Weight.esp
[X] NevadaSkies - Ultimate DLC Edition.esp
[X] NevadaSkies - Darker Nights.esp
[X] FNV Realistic Wasteland Lighting - Full.esp
[X] WMX-DeadMoney.esp
[X] WMX-HonestHearts.esp
[X] WMX-OldWorldBlues.esp
[X] WMX-LonesomeRoad.esp
[X] WMX-GunRunnersArsenal.esp
[X] WMX-PreOrderPackClassic.esp
[X] WMX-PreOrderPackCaravan.esp
[X] WMX-PreOrderPackMercenary.esp
[X] WMX-PreOrderPackTribal.esp
[X] EVE FNV - ALL DLC.esp
[X] WMX-EVE-AllDLC.esp
[X] AWOP-WMX-EVE AllDLC.esp
[X] Project Nevada - Dead Money.esp
[X] Project Nevada - Honest Hearts.esp
[X] Project Nevada - Old World Blues.esp
[X] Project Nevada - Lonesome Road.esp
[X] Project Nevada - Gun Runners' Arsenal.esp
[X] Conelrad 640-1240.esp
[X] dD - Enhanced Blood Main NV.esp
[X] Project Nevada - WMX.esp
[X] Project Nevada - EVE All DLC.esp
[X] Interior Lighting Overhaul - Ultimate Edition.esp
[X] ILO - A World of Pain.esp
[X] ILO - Nevada Skies Patch.esp
[X] MikotoBeauty.esp
[X] Mergepatch1.esp

 

 

Found posted:

 

[X] FalloutNV.esm
[X] DeadMoney.esm
[X] HonestHearts.esm
[X] OldWorldBlues.esm
[X] LonesomeRoad.esm
[X] GunRunnersArsenal.esm
[X] ClassicPack.esm
[X] MercenaryPack.esm
[X] TribalPack.esm
[X] CaravanPack.esm
[X] Project Nevada - Core.esm
[X] Interior Lighting Overhaul - Core.esm
[X] Interior Lighting Overhaul - L38PS.esm
[X] MikotoBeauty.esm
[X] Project Nevada - Rebalance.esp
[X] NevadaSkies.esm
[X] AWorldOfPain(Preview).esm
[X] Project Nevada - Cyberware.esp
[X] Project Nevada - Equipment.esm
[X] The Mod Configuration Menu.esp
[X] The Weapon Mod Menu.esp
[X] WeaponModsExpanded.esp
[X] No Ammo Weight.esp
[X] NevadaSkies - Ultimate DLC Edition.esp
[X] NevadaSkies - Darker Nights.esp
[X] FNV Realistic Wasteland Lighting - Full.esp
[X] WMX-DeadMoney.esp
[X] WMX-HonestHearts.esp
[X] WMX-OldWorldBlues.esp
[X] WMX-LonesomeRoad.esp
[X] WMX-GunRunnersArsenal.esp
[X] WMX-PreOrderPackClassic.esp
[X] WMX-PreOrderPackCaravan.esp
[X] WMX-PreOrderPackMercenary.esp
[X] WMX-PreOrderPackTribal.esp
[X] EVE FNV - ALL DLC.esp
[X] WMX-EVE-AllDLC.esp
[X] AWOP-WMX-EVE AllDLC.esp
[X] Project Nevada - Dead Money.esp
[X] Project Nevada - Honest Hearts.esp
[X] Project Nevada - Old World Blues.esp
[X] Project Nevada - Lonesome Road.esp
[X] Project Nevada - Gun Runners' Arsenal.esp
[X] Conelrad 640-1240.esp
[X] dD - Enhanced Blood Main NV.esp
[X] Project Nevada - WMX.esp
[X] Project Nevada - EVE All DLC.esp
[X] Interior Lighting Overhaul - Ultimate Edition.esp
[X] ILO - A World of Pain.esp
[X] ILO - Nevada Skies Patch.esp
[X] MikotoBeauty.esp
[X] Mergepatch1.esp

 

 

exact match. inspecting it now.

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Please take heed, A good piece of advice is not to overload the game from the start.

Allow all the DLC's contents to load first before you attempt to alter their scripting, Announcements and DLC load screens need to finish first.

 

I never have use the overhauls becasue they change way too much of the games basic functions so if there's too much taking place at once, spawning all at the same time, overruling basic spawns to replace them, your going to have issues.

 

I stepped out side and they are ran one right after another, almost fighting to that posting screen, really fast.

 

I talked to victor and then Serra madre kicked in.

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I was able to load the dummy character save, after re-enabling mods one by one. The culprits of problems seemed to be Interior Lighting Overhaul and World of Pain. Two mods I did not play with when I ran modded FNV a while back. I doubt that is a coincidence.

 

Nevertheless though, the game seems.... unstable? When I entered a new area, some of the textures were not loaded properly, or when I exited an area at one point, the game crashed to desktop with an "out of memory" error.

 

Calling it a night for now though. Got early classes tomorrow.

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If you want, by all means.

 

I might make a seperate thread for the out of memory error - no idea how to fix that.

we determine that by a repeat less 1 mod..if it is a cell change? then the cell in question where things look out of place can be tracked down in FNVedit

but, ID the mod packages them selves are damaged? then you won't know except by extracting each mod to a folder by hand and inspecting ever file with it it.

 

Bad downloads is very very common here.

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