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Tried to use Merge Plugins standalone, some of my mods arent showing anymore.


alohaakbar7@gmail.com

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FormID references being changed when you merged the mods, you also have orphan scripts in save now has well.

 

You need to merge two mods on installation when there's no history of said mods baked into your save. Keep the Esps that you merged in load order but inactive, If the mods are packed in BSA, you need to unpack them too.

 

Good luck try unpacking any relevant BSA & use a save cleaner.

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Yup, you'll need a fresh save game. Also to my knowledge there aren't any save cleaners yet for Fallout 4 and the ones that existed for Skyrim weren't miracle workers either.

Edited by damanding
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Yup, you'll need a fresh save game. Also to my knowledge there aren't any save cleaners yet for Fallout 4 and the ones that existed for Skyrim weren't miracle workers either.

So in other words, all I need to do to fix it is startup a fresh save by clicking new game?

 

Wow.

 

Thats actually a lot more simple than I thought.

 

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Then that is a failure to include meshes most likely. Either you missed something from your Merge Plugins folder or if you used NMM it didn't install properly. Did Merge Plugins throw any errors? What types of items are missing? What did you try merging?

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I tried to merge various stuff, like guns and eye mods.

And I didnt see any errors thrown.

One thing I'm noticing though, is that its only a select few mods that don't appear after merge.

One of which being the RWBY Weapons mod from Bethesda.net

Other weapon mods, like the Remington 870 here on nexus, merge perfectly fine.

Edited by [email protected]
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You can try checking the archives or loose files to manually verify that all the files got included. If you manually download the mods in question to a location of your choice you can unzip the mods and look at their contents for easier comparison. Use either the Archive tool from the Tools folder or download Bethesda Archive Extractor to look at the contents of the ba2 archives.

 

Edit to add: now I think about it, I've always done Merge Plugins on mods where all the archives were unpacked and packed the archives myself, I don't know if Merge Plugins even recreates archives. So it's possible that Merge Plugins doesn't mess with archives and the mods that don't work are the ones trying to refer to old archives instead of loose files.

Edited by damanding
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