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Any good mod that add new mods to the vanilla weapons ?


azerty852

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@azerty852

you ask a very awesome question (which I assume anyone can answer?)

you're looking for pistol zeroed,

rifle zeroed and attachments?

 

with Any Mod Any Weapon, and

"mods hardpoint/zeroing point tweaking" mod,

you can have a lot of fun.

Shem Drowne's Stun-Ripper

Goodman's Grue-Bleen pocket plasma minigun etc.

the fatman-snowcone launcher (cryolator part + fatman = snowball launcher)

you can also nest mods in legendary,

allowing you to have a unique instance that has like 20 attachment hardpoints...

you can build some ridiculous weapons.

you could have 5 stabilizers nested in the implement, or invisible,

and you'll hit dead center every time even while on the run...

 

Alternately

MiB weapons pack,

steampunk/raygun pack,

WARS,

XM73 overhaul,

mk22 50cal and overhaul,

Pipe Weapons overhaul

Buck Rodgers weapons pack

the RN port project

the Forgotten Weapons port project

the joergsprave FO port project

any shiv any weapon.

 

those mods make some VERY nice combos.

MiB lazer guns and the Institute were made for each other.

sometimes, you want a 3 barreled pipe harmonica rifle,

or a tig-mitre welded revolver that is as dodgy as all get out.

maybe you want

Doc Emmett Brown's scoped derringer.

a belt-fed c96 pipe-blaster?

 

most of those 'kyber pass' 'unique' 'firearms' from forgotten weapons

would make excellent FO themed stuff.

 

affix bayonets? what have we got,

duct-tape, rusty rebar, a pencil or a vault-tec issued spork, that's about it.

 

Combining all of the above with

the maintenance system and "any mod any fail",

and you have the making of some very hilarious situations.

 

I hope that gave you some ideas,

and I hope we continue to see

weapons parts packs mods continue to be made.

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