Tsig Posted February 10, 2012 Author Share Posted February 10, 2012 I've been playing around with some of the Flintlock pistols that have sprouted up on the Nexus...they're alright I suppose, but I still think something's missing. Link to comment Share on other sites More sharing options...
ghosu Posted February 10, 2012 Share Posted February 10, 2012 Well i've got my musket and dwemer gun in the pipeline, i'm working on Thor's Hammer atm. Quite busy in RL so i can't spend much time on all that stuff, i'll work on the guns after the hammer so what was the best gun plugin you've seen until now? Would like to see a good one for the used settings and effects, would save me some time :D Link to comment Share on other sites More sharing options...
Kry11ic Posted February 10, 2012 Share Posted February 10, 2012 YES!!! (Only read the title, didn't read much of the comments) Link to comment Share on other sites More sharing options...
TheMysteriousTraveler Posted February 10, 2012 Share Posted February 10, 2012 i'm working on Thor's Hammer atm. Thor's Hammer?! I wannit :D Link to comment Share on other sites More sharing options...
Kallem Posted February 10, 2012 Share Posted February 10, 2012 Well i've got my musket and dwemer gun in the pipeline, i'm working on Thor's Hammer atm. Quite busy in RL so i can't spend much time on all that stuff, i'll work on the guns after the hammer so what was the best gun plugin you've seen until now? Would like to see a good one for the used settings and effects, would save me some time :D "And he would be able to strike as firmly as he wanted, whatever his aim, and the hammer would never fail, and if he threw it at something, it would never miss and never fly so far from his hand that it would not find its way back, and when he wanted, it would be so small that it could be carried inside his tunic." I can always hope can't I? :) Either way, those ideas (and above all else the models) are awesome. At first I assumed that ti would be some super long range weapon like Arrow and Bow V.2 (jk) but as I understand it it will be a mid range weapon like magic? And a short question, are you planning any kill animations? Link to comment Share on other sites More sharing options...
TheMysteriousTraveler Posted February 10, 2012 Share Posted February 10, 2012 I tried out other peoples flintlock mods and they are NOT accurate. They don't bloody fire straight... So some advice when adding your gun to the game, make them accurate! Link to comment Share on other sites More sharing options...
whoden Posted February 10, 2012 Share Posted February 10, 2012 (edited) I really don't see how a standard lead-and-gunpowder gun is so far outside the realm of possibility here, especially if you make it as some sort of Dwemer prototype. All the elements ( and I literally mean elements; sulfur [hot springs], potassium [tomatoes], etc). are present in Tamriel. Lead is the only thing that isn't specifically available, but I'm sure Dwemer alchemists and artificers could've come up with a similar metal. Edited February 10, 2012 by whoden Link to comment Share on other sites More sharing options...
Tsig Posted February 12, 2012 Author Share Posted February 12, 2012 I really don't see how a standard lead-and-gunpowder gun is so far outside the realm of possibility here, especially if you make it as some sort of Dwemer prototype. All the elements ( and I literally mean elements; sulfur [hot springs], potassium [tomatoes], etc). are present in Tamriel. Lead is the only thing that isn't specifically available, but I'm sure Dwemer alchemists and artificers could've come up with a similar metal. That's what I thought too...considering how long they've had Alchemists in the TES Universe and how much Real Life Alchemists helped to spread the use of Gunpowder across the world...it isn't unreasonable to think somebody, somewhere in Tamriel invented Gunpowder. Link to comment Share on other sites More sharing options...
ResolveThatChord Posted February 12, 2012 Share Posted February 12, 2012 Guys, You don't need to justify the inclusion of what YOU want in YOUR game. Do what inspires you! And good luck with it. Link to comment Share on other sites More sharing options...
Kallem Posted February 16, 2012 Share Posted February 16, 2012 I'm really looking forward to this, as a matter of fact I've already been rummaging around in the different perks for an optimal combination of gunslinger-magician ;) Link to comment Share on other sites More sharing options...
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