ThunderStorm Posted March 24, 2008 Share Posted March 24, 2008 Hey guys, Im totally new here. I wanted to ask you, how do you guys make mods? what do you use? are there any mod-specific programs you use to put your files in the required format, or write the code? Link to comment Share on other sites More sharing options...
SickleYield Posted March 24, 2008 Share Posted March 24, 2008 There is no short answer to your question. I use mostly Blender and the GIMP, but that's because I model/texture and don't write code. Here is the CS Wiki, which has lots of tutorials and more script resources than any sane person wants to read: http://cs.elderscrolls.com/constwiki/index.php/Main_Page Link to comment Share on other sites More sharing options...
DarkWarrior45 Posted March 24, 2008 Share Posted March 24, 2008 The core utility for making mods for Oblivion is the Construction Set, which can be downloaded from the elderscrolls.com website. If you are wanting to do modeling or retexturing, then you might want to look into GIMP, Blender, 3d Max, and Photoshop. Link to comment Share on other sites More sharing options...
ThunderStorm Posted March 24, 2008 Author Share Posted March 24, 2008 There is no short answer to your question. I use mostly Blender and the GIMP, but that's because I model/texture and don't write code. Here is the CS Wiki, which has lots of tutorials and more script resources than any sane person wants to read: http://cs.elderscrolls.com/constwiki/index.php/Main_Page Thanks a bunch, if I could hug you right now, I would :D. Later. Link to comment Share on other sites More sharing options...
ThunderStorm Posted March 24, 2008 Author Share Posted March 24, 2008 The core utility for making mods for Oblivion is the Construction Set, which can be downloaded from the elderscrolls.com website. If you are wanting to do modeling or retexturing, then you might want to look into GIMP, Blender, 3d Max, and Photoshop. Okay so more questions then: I use Maya, is it possible to import models to the CS from Maya? Also, IS is possible to code using CS? And if so, what language is to be used? Link to comment Share on other sites More sharing options...
SickleYield Posted March 24, 2008 Share Posted March 24, 2008 The CS has its own language, which you will find a huge amount of documentation for at the CS Wiki site. There is a plugin from the NIFtools folks which can be used to export the .nif format that Oblivion uses. The page for the Blender, Maya and Max NIF scripts: http://niftools.sourceforge.net/wiki/Projects Link to comment Share on other sites More sharing options...
LHammonds Posted March 24, 2008 Share Posted March 24, 2008 You can thank SickleYield for pulling me to this forum in an effort to provide a How to create mods thread which is now posted and pinned for your convenience. Enjoy,LHammonds Link to comment Share on other sites More sharing options...
ThunderStorm Posted March 25, 2008 Author Share Posted March 25, 2008 Okay so another question: Is it possible to change the combat system around a little? Such as: adding new animation, and assigning key presses to it. Also, reprogramming NPC combat AI ANYWAY I want to? But most importantly, WHAT ARE THE LIMITATIONS TO MODDING OBLIVION? Link to comment Share on other sites More sharing options...
bben46 Posted March 25, 2008 Share Posted March 25, 2008 The limits to modding are what you make them. I have seen several 'impossible' things done since I have been here. Much of what you ask has been asked before. Instead of asking 'can you do this?' go ahead and do it. If you don't know that it can't be done, maybe you can do it. Link to comment Share on other sites More sharing options...
ThunderStorm Posted March 26, 2008 Author Share Posted March 26, 2008 Kool. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.