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German names randomly appearing-e.g., Riften 'barrel' called 'fass'


ericjmz

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1/31

 

Hi

 

Playing SSE for < 1 month...and in last week noticed a weird error-phenomena

I am GUESSING its an error from a mod...thus posting my problem here...if you think its not, please suggest where I post it?

 

here goes:

 

1. Some random objects, will have a German name...or just a weird name

examples:

a barrel in riftten, if highlighted, is named 'fass'-that's German

a skeleton in a cave, if highlighted, is named '666'-thats weird

 

2. I am not 100% certain that's been going ONLY going on < a week...I don't THINK its been going on since I replayed SSE < 1 month ago, but NOT certain

 

3. If I AM correct its a mod...like I accidentally installed (I use NMM) the German variant...the good news is I don't have all that many mods; I have 11...but some are BIG ones that interact with multiple aspects of the game...for example Cutting Room Floor & Immersive Armors

...........................

So...using that assumption, I looked at all my mods by highlighting in NMM main window; none have German names or text

Still, I thought of the last 3 mods I installed, took one of them (Stones of Barenziah markers)...uninstalled (which I've been told to never do) & reinstalled one I was 100% certain was English

 

No change; same '666' name to skeletons, same 'fass' german names to barrels

............................................

 

Before I go any further, such as uninstalling mods one at a time, does anyone have any suggestions?

(and no, I don't have any old saves that predate this problem)

And if the only answer is to uninstall mods, please be clear in trouble-shooting whether I am to 'deactivate' only, or 'uninstall/delete'

 

Like I first said, I'm only GUESSING its a mod problem, it may be something else

 

take care

 

ericjmz

 

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Thank you

I've never done anything remotely that technical...but I DO like a challenge so this eve when home from work will try that

 

Your gut feeling..?..

Is it a mod issue?

One mod in particular?

 

...and if yes to that disabling said mod will cure it- vs. the issue being 'baked into' my saves where nothing will cure it?

Your 'gut'...

 

Ericjmz

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It is a mod issue. I don't know if that will be baked into the save or not. Depending on the mod, you could possibly alter it with SSE Edit to your preferred language. Just make a backup before altering to save any possible grief.

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Thank you

Downloaded

Fired it up

I could see how (for me) its non-intuitive to start...which leaves me 2 questions:-

 

As to 'Pull them up in SSE Edit, filter for conflicts and see what is re-naming your containers.'

 

1. Do I 'pull them up' what at a time,or shift click on all of them?

2. when I 'filter for conflicts'...am I looking for ANYTHING that says the word 'German'...or am I looking for something else?

 

These are all 'Discovery phase' questions, counselor...I'm no where near the 'fix phase'

In fact if I could just DISCOVER the culprit mod, I would first try disabling the mod...and if that didn't work uninstalling the mod...seems to me safer than trying to 'edit' a mod...

...at least for a newbie to this like myself

 

ericjmz

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Solved! -)

 

it WAS a mod

...and it WAS one mod only

and the German nomenclature was NOT 'baked-in'...I deleted the mod and all was good.

The mod was a house mod called 'House Nocturnal'...only version 1.0 available; there was no German variant, so it was not what I thought (downloading the wrong language version) but just the mod itself, period

I'll drop a note to the mod author momentarily.

 

 

Admittedly not successful in interpreting the myriad info given in SSE Edit

 

But I WAS successful following this method:

 

1. deactivated all mods....problem went away

2. then the sleuthing...deactivating 1/2...finding which half...whittling my way down to the one mod only...which was one of my more recent mods

 

Thanks for all the help; very much appreciated

 

ericjmz

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