gormonk Posted January 18, 2012 Share Posted January 18, 2012 quite simply any wild hunter type animal including mammoths are hostile. mammoths only become hostile if you attack the giants or themselves. anything that looks like a mutated creature, is mast likely hostilebut by far the eaysest way to tell is to hover your cursor over the emery / friend if it turns red in your radar, kill, no color you need to get closer or its a non hostile NPC (i lurnt this trick when hunting down dragons with my immoral dedrick god's dog) Link to comment Share on other sites More sharing options...
worldofscotty Posted January 18, 2012 Share Posted January 18, 2012 quite simply any wild hunter type animal including mammoths are hostile. mammoths only become hostile if you attack the giants or themselves. anything that looks like a mutated creature, is mast likely hostilebut by far the eaysest way to tell is to hover your cursor over the emery / friend if it turns red in your radar, kill, no color you need to get closer or its a non hostile NPC (i lurnt this trick when hunting down dragons with my immoral dedrick god's dog) How close did you need to get to the dragon to realise it wasn't friendly? Link to comment Share on other sites More sharing options...
chanchan05 Posted January 18, 2012 Share Posted January 18, 2012 quite simply any wild hunter type animal including mammoths are hostile. mammoths only become hostile if you attack the giants or themselves. anything that looks like a mutated creature, is mast likely hostilebut by far the eaysest way to tell is to hover your cursor over the emery / friend if it turns red in your radar, kill, no color you need to get closer or its a non hostile NPC (i lurnt this trick when hunting down dragons with my immoral dedrick god's dog) How close did you need to get to the dragon to realise it wasn't friendly? LOL! While funny, not applicable. On, mine, the moment I hear a dragon roar, there's already a red dot on my compass. Link to comment Share on other sites More sharing options...
Perraine Posted January 18, 2012 Share Posted January 18, 2012 Easy ... If your in a town, behave yourself ... Outside (where there fewer witnesses) IEE KEEEELLL EVERYONE !!! <pfft> I am The Dragon Born! Hear Me Roooaaarrr ... Plus there is next to no consequences in the games AI so what does it really matter? Link to comment Share on other sites More sharing options...
ModelV Posted January 18, 2012 Share Posted January 18, 2012 Easy ... If your in a town, behave yourself ... Outside (where there fewer witnesses) IEE KEEEELLL EVERYONE !!! <pfft> I am The Dragon Born! Hear Me Roooaaarrr ... Plus there is next to no consequences in the games AI so what does it really matter? Quest NPCs. Link to comment Share on other sites More sharing options...
Perraine Posted January 18, 2012 Share Posted January 18, 2012 Quest related NPC's are virtually all "Essential" so you can't kill them and generally running away and/or zoning will reset there demeanour towards you, particularly if you have already accepted a quest from them ... As I said the AI has virtually no consequences. Link to comment Share on other sites More sharing options...
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