daventry Posted February 1, 2012 Share Posted February 1, 2012 Bethesda seem to be more concerned with the Consoles and the Creation Kit then giving us a Patch FIRST :armscrossed: Link to comment Share on other sites More sharing options...
EnterSevenSeven Posted February 1, 2012 Share Posted February 1, 2012 (edited) New video and post on Bethblog showcasing the Creation Kit. Steam Workshop: Skyrim Mods EDIT: Very excited for the scene and dialogue UML style diagrams. I was using freeware mind mapping software (such as FreeMind) to map NPC dialogue for my mod but this will definitely save me a lot of time. Edited February 1, 2012 by Enter_77 Link to comment Share on other sites More sharing options...
justwannaddl Posted February 1, 2012 Share Posted February 1, 2012 It's funny. I honestly believed that I would wake up today and somehow see the CK or some semblance of it even if it was buggy as hell. Guess I'll check again in another month. Until then, back to Oblivion. Link to comment Share on other sites More sharing options...
daventry Posted February 1, 2012 Share Posted February 1, 2012 I just saw the Video and the Program is beyond my understanding, thus i will Request and hopefully they will be made. :( Will a Patch fix the floating things in the air that you just cant get down, or will the CK do that aswell. :mellow: Link to comment Share on other sites More sharing options...
ginnyfizz Posted February 1, 2012 Share Posted February 1, 2012 Well at least that video clearly confirms (a) That the ruddy thing exists, so GIVE IT TO US NOW! Teasers.(b) That you really can save your plugin without it going up to Steam Workshop. Modders, support Nexus and ignore the Steam Workshop. Link to comment Share on other sites More sharing options...
babis8142 Posted February 1, 2012 Share Posted February 1, 2012 (edited) Can't wait to see what mods they'll make with it. I might even make something myself although I've never moded before :dance: edit: Why ignore the Steam Workshop? Why not upload to both? Edited February 1, 2012 by babis8142 Link to comment Share on other sites More sharing options...
Tom21 Posted February 1, 2012 Share Posted February 1, 2012 http://www.elderscrolls.com/community/we-ve-created-monster-and-you-will-too/ Link to comment Share on other sites More sharing options...
Lachdonin Posted February 1, 2012 Share Posted February 1, 2012 Modders, support Nexus and ignore the Steam Workshop. As much as i love the Nexus, that stance could do more damage than good. It's widely beleived that the reason they are using the Steamworkshop in the first place is to show the strength of the modding community, and to show that the mod content can both be regulated without compromising content and creativity, and facilitated in such a way as to encourage its expansion. All of this, of course, to open up legal negotiations with Microsoft and Sony to get the rights to allow mods to be downloaded onto Consoles. IF (its all, as of yet, uncomfirmed) this is the case, supporting the Nexus in totality and ignoring Steamworkshop altogether would actually hurt the community in that it's promoting stagnation rather than expansion. Hopefully there won't be a 'We own your mod' clause in the EULA, so you can put it up here as well as on Steamworkshop, thus getting the best of both worlds. Link to comment Share on other sites More sharing options...
Linsolv Posted February 1, 2012 Share Posted February 1, 2012 Can't wait to see what mods they'll make with it. I might even make something myself although I've never moded before :dance: edit: Why ignore the Steam Workshop? Why not upload to both? It basically boils down to a confusion and lack of trust regarding the contract details with "Skyrim Workshop" and the CK. Many people believe, with some logic, that they are not in a position to understand all the ramifications of licenses that they agree to when they click "accept" when installing the software, and believe that they are going to in some way require other people to pay for their mods, or will have Steam or Bethesda making money off their work without any recompense. Link to comment Share on other sites More sharing options...
Guardianl Posted February 1, 2012 Share Posted February 1, 2012 New video and post on Bethblog showcasing the Creation Kit. Steam Workshop: Skyrim Mods EDIT: Very excited for the scene and dialogue UML style diagrams. I was using freeware mind mapping software (such as FreeMind) to map NPC dialogue for my mod but this will definitely save me a lot of time. They did this to safe face. A little too late all I can say is a weak yay... (tough somewhat interesting) Mid January it would be a good.The should have done this sooner rather a panic effort (which may or not be the case) as their passed their promised date and that Kingdoms Of Amalur: Reckoning is around the corner. I think many are taking the wait and see approach... Link to comment Share on other sites More sharing options...
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