elpemmy Posted March 25, 2008 Share Posted March 25, 2008 I'm starting to create mods using povohulo's awesome tutorial for quests and the CS wiki.I finished the tute, doing exactly as povohulo said, but I failed somewhere. :wallbash: I KNOW how to place npcs, and I've made a working mod before that placed a horse, but this time it's not working.I placed an npc in the market district using the CS, and all seemed well. Finished the mod etc etc, but when I activate it and load it up in game, she's not there, nor is the chest I put in the market district! I need to know what I did wrong, so I can fix it, and so I won't do it again.Thanks,Em Link to comment Share on other sites More sharing options...
Vagrant0 Posted March 25, 2008 Share Posted March 25, 2008 I'm starting to create mods using povohulo's awesome tutorial for quests and the CS wiki.I finished the tute, doing exactly as povohulo said, but I failed somewhere. :wallbash: I KNOW how to place npcs, and I've made a working mod before that placed a horse, but this time it's not working.I placed an npc in the market district using the CS, and all seemed well. Finished the mod etc etc, but when I activate it and load it up in game, she's not there, nor is the chest I put in the market district! I need to know what I did wrong, so I can fix it, and so I won't do it again.Thanks,EmMake sure that you do not have any packages on the NPC which would cause them to go somewhere you don't want them to. Make sure that the mod is loaded (check this at another location if possible (IE. Obvious static placed where your saved game is) and that all things you wish to see are not disabled. Make sure that you don't have any mods that significantly alter the cell, or uses the same forms. I'm not familiar with the tutorial, but it isn't unthinkable that someone made a mod you're using with elements initially created in that tutorial, and have the same internal names. Link to comment Share on other sites More sharing options...
elpemmy Posted March 25, 2008 Author Share Posted March 25, 2008 I don't quite understand what you mean by packages placed on the NPC. She's cloned off Countess Arriana Valga, but with a new ID and name, so could it be that she's placed near Arriana? I have no other mods running, because I was trying to test a mod which didn't work for a conflict.Cheers,Em Link to comment Share on other sites More sharing options...
wizardmirth Posted March 25, 2008 Share Posted March 25, 2008 I don't quite understand what you mean by packages placed on the NPC. She's cloned off Countess Arriana Valga, but with a new ID and name, so could it be that she's placed near Arriana? I have no other mods running, because I was trying to test a mod which didn't work for a conflict.Cheers,Em She will do everything the countess does unless you click on AI and remove or change all the packages there. But this doesn't account for the missing chest. You probably forgot to check it off. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.