Kirya Posted February 5, 2017 Share Posted February 5, 2017 Salutations, everybody! Recently I decided to install Oblivion again on my new computer, along with all of my favourite mods, but after I finally finished downloading them, cheking the order in LOOT and Wrye Bash and all that, now I'm simply unable to load Oblivion to the menu screen. The Bethesda logos go fine, then the Oblivion gate logo and the loading starts, it goes for a little while (changes to the different picture with a tip) and then loading stops, or, rather, "goes on forever", for at least 30 minutes, something definitely abnormal. Neither Wrye nor Loot show anything wrong except for some plugin cleaning issues. Could those be the reason for ubnormal loading? Or is it just an issue with big plugins (like Hammerfell and Better Cities) that forces them to load longer, and I just have to leave my PC for awhile during the first start? Here's my mod loading order list. Perhaps I've overlooked some incompatibility? Can't figure it out - the game just won't load past the first "tip picture", no messages of errors, nothing. If anybody could help, I'd really appreciate it. Active Mod Files: 00 Oblivion.esm 01 TR_OoT_Main.esm [Version 17] 02 Hammerfell.esm [Version 1.2.1] 03 Cobl Main.esm [Version 1.72] 04 CyrodiilUpgradeResourcePack.esm 05 Better Cities Resources.esm [Version 6.0.7] 06 CURP_Controller.esm 07 (DC) County Sutch Reborn Master.esm [Version 1.0] 08 TamRes.esm 09 TamRes_LandscapeResource.esm 0A CM Partners.esm 0B SettlementsOfCyrodiil.esm [Version 1.3] 0C Unofficial Oblivion Patch.esp [Version 3.2.0] 0D UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 0E DLCShiveringIsles.esp 0F Unofficial Shivering Isles Patch.esp [Version 1.4.0] 10 DLCBattlehornCastle.esp 11 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4] 12 DLCThievesDen.esp 13 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5] 14 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4] 15 DLCMehrunesRazor.esp 16 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4] 17 DLCVileLair.esp 18 DLCVileLair - Unofficial Patch.esp [Version 1.0.5] 19 DLCHorseArmor.esp 1A DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5] 1B DLCOrrery.esp 1C DLCOrrery - Unofficial Patch.esp [Version 1.0.3] 1D DLCSpellTomes.esp 1E DLCFrostcrag.esp 1F DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4] 20 Knights.esp 21 Knights - Unofficial Patch.esp [Version 1.0.9] 22 TamRes.esp 23 Dynamic Map.esp [Version 2.1.1] 24 Better Cities Full.esp [Version 6.0.7] 25 HammerfellBorders.esp 26 Tamriel.esp 27 TWMP_BlackMarsh.esp 28 TWMP_Summerset.esp 29 Fixes.esp 2A Valenwood Unleashed.esp 2B Better Imperial City.esp [Version 6.0.7] 2C ElsweyrAnequina.esp 2D TWMP_Valenwood_Elsweyr.esp 2E ElsweyrPelletine.esp [Version 1.0] 2F xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.6] 30 Roads of Cyrodiil.esp [Version 1.0] 31 Hammerfell Borders.esp 32 Fort Akatosh Redux.esp 33 (DC) County Sutch Reborn.esp 34 VHBloodlines 1.2.esp [Version 1.5.6] 35 OblivionFarmer'sMarket3NoHungry.esp 36 MTCExpandedVillages.esp 37 Cobl Si.esp [Version 1.63] 38 bartholm.esp 39 Origin of the Mages Guild.esp [Version 7.3.1] 3A Kvatch Rebuilt.esp [Version 3.0] 3B (DC) County Sutch - New Haven.esp 3C English Billsburg v1.5.esp 3D Better Cities - IC Imperial Isle.esp [Version 6.0.2] 3E JDNT_Brina Cross.esp 3F ImpeREAL Empire - Unique Forts.esp 40 BrinaCrossVillage.esp [Version 1.0.3] 41 BrinaCrossConsolidated.esp 42 Oranstad.esp 43 Suliin V1.2.esp 44 Suliin-Anequina patch.esp 45 00RBScribeSupplies Intensive.esp [Version 6.0.0] 46 moDem's City Life.esp 47 Imperial City Suburbs.esp 48 Region Revive - Lake Rumare.esp 49 ExtendedBleakerswayEV.esp 4A Jerall Village 1.3.esp 4B TheElderCouncil.esp 4C Faregyl.esp [Version 2.0.11] 4D runestone.esp 4E WhiteRoseFarm.esp 4F SilverfishFalls.esp 50 ClearwaterFarms.esp 51 Cobl Glue.esp [Version 1.72] 52 Midland.esp 53 Vergayun.esp [Version 2.0.2] 54 Fast Travel Complete.esp 55 Brew Houses of Cyrodiil.esp 56 300_White Stallion 4.esp 57 (DC) County Sutch - Owls Cove.esp 58 ROC+Fort Akatosh Redux.esp 59 VaultsofCyrodiil.esp [Version 6.0.0] 5A Alnwick.esp 5B xulAspenWood.esp [Version 1.0.4] 5C AlnwickULAspenWoodPatch.esp 5D Midland-Vergayun patch.esp 5E HanstHolm village.esp 5F CRTRenewed.esp 60 Salmo the Baker, Cobl.esp [Version 3.08] 61 KaiTown01.esp 62 AFK_Weye.esp [Version 2.32.Non-COBL] 63 House of Healing at Weye.esp 64 WeyeOverhaulModsPatch.esp 65 Withypool - Cleaned.esp 66 Pells Gate.esp 67 Extended Skingrad.esp 68 (DC) Kvatch Watch Towers.esp 69 LebinorTownV1.esp 6A Extended Imperial City Version 1.0.esp 6B Milewood.esp 6C 0WeynonPrioryAlive.esp 6D WickmereFarm.esp 6E Frostcrag Village.esp [Version 1.0.7] 6F (DC) County Sutch - Brina Cross.esp 70 Feldscar.esp [Version 1.0.13] 71 Oblivion Cats v0.2b.esp 72 ExtendedBlankenmarchEV.esp 73 Gottshaw Village.esp [Version 1.0.1] 74 Urasek.esp [Version 1.0.4] 75 OldCrowInn.esp [Version 6.0.0] 76 Better Cities - VHBloodlines.esp [Version 6.0.0] 77 Lake Canulus Village.esp 78 Reedstand.esp [Version 1.0.4] 79 Morahirs Tower of High Sorcery.esp 7A Extended Chorrol.esp 7B Better Cities IC Imperial Isle - Roads of Cyrodiil.esp [Version 6.0.0] 7C MTCVillages-FaregylPatch.esp 7D ExtendedAleswellEV.esp 7E CM Partners.esp 7F (DC) Ruined Eldin Bridge.esp 80 TheElderCouncil_TempleOfTheOne.esp 81 Better Cities - Origin of the Mages Guild.esp [Version 6.0.0] 82 MidasSpells.esp 83 PTMudwater.esp 84 MTC-Oranstad Patch.esp 85 Billsburg-Battlehorn-ColovianHighlands Patch.esp 86 TR_Stirk.esp 87 Faregyl+Anequina Patch.esp [Version 2.0] 88 ExpandedGreetings.esp [Version 1.1] 89 Better Cities Skingrad - Roads of Cyrodiil.esp [Version 6.0.6] 8A Skingrad outer district.esp 8B WeatherWizard.esp 8C Imperial Horse Armor.esp 8D CBScryingv1.esp 8E Stirk_Port.esp 8F Brina Cross Village--Unique Forts Patch.esp 90 Better Cities - Skingrad Outer District.esp [Version 6.0.0] 91 ImpeREALFortsHammerfellpatch.esp 92 BrinaCrossVillage -- COBL.esp 93 (DC) County Sutch - Zeta.esp 94 SOC-Wildlife Variety.esp 95 Morahir's Chorrol House Overhall.esp 96 DEJ_realSizeDungeonRats.esp 97 DEJ_realSizeWildrenessRats.esp 98 DEJ_realSizeCityRats.esp 99 Syc_AtHomeAlchemy.esp 9A sycHearNoEvil.esp [Version 1.0] 9B Akatosh Mount By Saiden Storm.esp 9C Better Cities .esp [Version 6.0.5] 9D Better Cities - Leyawiin Flooded.esp [Version 6.0.0] 9E Better Cities Chorrol - Knights of the Nine.esp [Version 6.0.7] 9F Better Cities Bruma - The Elder Council.esp [Version 6.0.4] A0 Frostcrag For Busy People.esp A1 Whispered Warning.esp A2 CapesandCloaks.esp A3 Bashed Patch, 0.esp Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted February 7, 2017 Share Posted February 7, 2017 Never install a bunch of mods at once before playing unless they are all required by each other. Use ObMM or something else to check the conflicts. Deactivate some mods and as long as possible enable them 1 by 1. Link to comment Share on other sites More sharing options...
Kirya Posted February 8, 2017 Author Share Posted February 8, 2017 Never install a bunch of mods at once before playing unless they are all required by each other. Use ObMM or something else to check the conflicts. Deactivate some mods and as long as possible enable them 1 by 1. Never had that happen before... So, I just load the game only with Oblivion.esm and the official DLCs, start the game, play the tutorial, save, log off and add one mod (say, Better Cities), then log in, save, and add another mod, until I get most of them working? Or should I play "as long as possible" without the mods, at all? Link to comment Share on other sites More sharing options...
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