jaime74 Posted January 19, 2012 Share Posted January 19, 2012 Hi everybody! I am searching for a modders' resource with a single shoe or boot mesh/texture. It should not be static (i.e. one should be able to pick it up), but as it must be a single item, not a pair, I guess that I won't find such a thing under clothing.I've already searched a lot through the clothing, misc and clutter resources that are listed in this excellent thread at bethsoft, but haven't found anything. So I hope that somebody can give me a hint.Any idea? Thanks!! Link to comment Share on other sites More sharing options...
Nephenee13 Posted January 19, 2012 Share Posted January 19, 2012 Like, you want one for the world, not for equipping? Should be fairly easy to modify an existing shoe ground mesh to remove one of the shoes. I've never had need to do it, but I can't see how it would take more than a minute or so in Blender. Link to comment Share on other sites More sharing options...
jaime74 Posted January 19, 2012 Author Share Posted January 19, 2012 Should be fairly easy to modify an existing shoe ground mesh to remove one of the shoes. I've never had need to do it, but I can't see how it would take more than a minute or so in Blender.Thanks for the answer! You're probably right. I should give it a try, though I am quite unskilled with Blender. I'd dare to edit the vertices etc., but I have never gathered experience in exporting everything back to a nif and into the game. Maybe it can be done in NifSkope already? Thad would be easier for me. Though I doubt that simply deleting a branch or so will produce a valid and texturable mesh. Anyway, what I am specifically looking for is something like an old, gnawed and torn leather boot. It's meant to become a dog's "favourite toy" in my quest. So I am not sure whether any existing boots mesh will be suitable for it. But I could try the regular leather boots for a start. Link to comment Share on other sites More sharing options...
Richard123 Posted January 20, 2012 Share Posted January 20, 2012 (edited) Blender's actually farily easy to use. Not the simplest to install and set up, I'll grant you, but once you're in, Blender has all the correct defaults for importing/exporting NIF's already set. Here's a really fast-&-dirty walkthru:So, import your shoe/boot NIFleft click the shoe you want to delete, then hit "Tab" on your keyboardhit "B" to set your cursor to a selection box, drag over all the vertices of the shoe you want to deletehit "X" to delete the selected verticeshit "Tab" again to get out of editing mode, then hit "A" to select everythingExport your NIF.There are some fantastic walthru's available on YouTube. If you search "blender simple sword", and watch the 3-part video by HMGenzel, they're great and you'll learn a lot. Edited January 20, 2012 by Richard123 Link to comment Share on other sites More sharing options...
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