J3X Posted November 23, 2007 Share Posted November 23, 2007 You have waited for years.... And now it's here - A Flail! :D It's NOT havoked, it's a looping animation and due I can't find a way to script it to only play when you strike the flail will always fly around. But apart from that, it's great :D So, what you think of it? ;) Link to comment Share on other sites More sharing options...
ninja_lord666 Posted November 23, 2007 Share Posted November 23, 2007 You made a good attempt, but the animation is terrible, no offense. It's completely unrealistic. It looks like a mace made out of rubber. Link to comment Share on other sites More sharing options...
TheTerminator2004 Posted November 23, 2007 Share Posted November 23, 2007 I'm afraid I have to agree with Ninja... you're definitely getting there though :) Link to comment Share on other sites More sharing options...
Jumonji Posted November 23, 2007 Share Posted November 23, 2007 You guys are harsh - I think it looks good. Sure it could be better - so could everything. But it would fit right in to Tamrial just as it is. -Jumonji Link to comment Share on other sites More sharing options...
ninja_lord666 Posted November 23, 2007 Share Posted November 23, 2007 But it would fit right in to Tamrial just as it is.I agree; a badly done flail would fit in a badly done game. Link to comment Share on other sites More sharing options...
untitled Posted November 24, 2007 Share Posted November 24, 2007 I don't know much about Meshes, but why cant you make it Havoked? like, wouldn't that sort your problem out lickity slpit Link to comment Share on other sites More sharing options...
ninja_lord666 Posted November 24, 2007 Share Posted November 24, 2007 I don't know much about Meshes, but why cant you make it Havoked? like, wouldn't that sort your problem out lickity slpitSure, you can havok a mesh, but Oblivion's engine won't allow it. That's why no one has ever made a flail before. Link to comment Share on other sites More sharing options...
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