orangedeal Posted February 7, 2017 Share Posted February 7, 2017 What should i change via Creation Kit to disable this feature? I've searched in different sections, but couldn't find :( Link to comment Share on other sites More sharing options...
Genaxx Posted February 8, 2017 Share Posted February 8, 2017 If you mean for Sentry bots and Assaultrons, try checking the RACE form types SentryBotRace & AssaultronRace > Blood tab > Subsegment Explosion Type > none Link to comment Share on other sites More sharing options...
orangedeal Posted February 8, 2017 Author Share Posted February 8, 2017 I did like this:http://distlinks.net/img/lnk/race_blood_sentry.gifAnd it still explodes :( Link to comment Share on other sites More sharing options...
orangedeal Posted February 8, 2017 Author Share Posted February 8, 2017 Done :smile: https://www.youtube.com/watch?v=7P1jmrwwEJQ I found a way - remove references about script abSentryBotSelfDestruct in abSentryBotRaceEffect MagicEffect. http://distlinks.net/img/lnk/sentry_selfexpl_scr.gif I hope there is nothing important in this script. http://distlinks.net/img/lnk/sentry_selfexpl03.gif Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted February 8, 2017 Share Posted February 8, 2017 I can't remember if the VATs data actually pulls from that *also besides* the body data, but in case my brain works today try targeting it in VATs. Link to comment Share on other sites More sharing options...
orangedeal Posted February 9, 2017 Author Share Posted February 9, 2017 (edited) BlahBlahDEEBlahBlah What do you mean? :ermm: Edited February 9, 2017 by orangedeal Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted February 9, 2017 Share Posted February 9, 2017 In game, go into VATs (Q key) and target the robot, and see if the segments are still targetable. I think I'm misremembering (sending on a wild goose chase) where conditions in body part data come from, but it only takes a minute to check. =) Link to comment Share on other sites More sharing options...
Perraine Posted February 9, 2017 Share Posted February 9, 2017 Don't forget that ALL robots that are "Legendary" will also explode on death, not just sentry bots bots or assaultrons. Sp there may also be another trigger somewhere for the explosion on death tag. BTW this feature pisses me orf as well, I've lost several possible settlers because of this wonderful "feature" that Bugthesda decided to add. Also had previously friendly/neutral faction members aggro on me because of this stupid idea. Link to comment Share on other sites More sharing options...
orangedeal Posted February 11, 2017 Author Share Posted February 11, 2017 In game, go into VATs (Q key) and target the robot, and see if the segments are still targetable. I think I'm misremembering (sending on a wild goose chase) where conditions in body part data come from, but it only takes a minute to check. =)I can target them in VATS. But I do not plan to use it in the game. My opinion, VATS in F3/NV/F4 games - this is not serious :sad: Don't forget that ALL robots that are "Legendary" will also explode on death, not just sentry bots bots or assaultrons. Sp there may also be another trigger somewhere for the explosion on death tag. BTW this feature pisses me orf as well, I've lost several possible settlers because of this wonderful "feature" that Bugthesda decided to add. Also had previously friendly/neutral faction members aggro on me because of this stupid idea.I have already noticed this - 1st normal one (self-destruction is desabled), and 2nd DLC01EncMechSentry01aLegendary (explodes after death): https://www.youtube.com/watch?v=owLW2Y4gvtM I don't want to mess with any legendary creatures - never played in the F4 before, so there is enough fun in the game, even without them. So fDiffMultLegendaryChance = 0 But now even Protectrons, when you shoot their arms, they do not explode near you and just beginning to escape :smile: Not so fun, but more realistic and not annoying. Link to comment Share on other sites More sharing options...
Recommended Posts