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Bad performance with skyrim been happening for. A very long time


KameHouse

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Issues with modding skyrim special edition and Regular Edition so I'm a huge skyrim fan and I had got into modding it a while back about 2 years ago that is I started with a very basic computer I had a r9 390 i7 4790k 8gs of ram and a Samsung ssd can't remember which one it was so I starting modding skyrim and noticed huge performance issues like it was not a constant fps drop but in certain areas of skyrim like the road heading to whiterun from river wood and the steps in whiterun city as well as the out side of markarth and I had a lot of crashes with this pc so I was disappointed in it so I sold my pc I got out of it for a bit about a year and months later I got a i5 6600k And a gtx 1070 with Samsung 850 Evo 500gb 16gs of ram I still had the stutters but I decided this time I'm going to learn a few things about how to do it etc so I watched Gophers videos on YouTube learned how to clean my load order master files learned how to sort it change inis etc keep in mind everytime I do this I'm trying to run enb with a lot of script mods

To be honest that could be the cause of it right so I do research on Scripted mods I read about and everywhere I read is scripted mods are based on how powerful your cpu is I think damn it keep in mind I had 60 fps most of the time just in those areas it's extremely bad and i just find it unplayable so I do more research on it apparently Windows 10 has 4gb issue so I get Windows 7 set up a dual boot and start playing it on Windows 7 the problem still persists so I say can any pc run skyrim looking good modded of corse it can because of all those youtubers who play at constant 60 all the time so I get a very expensive pc it cost me around 3k I got a gtx 1080 a i7 6850k 16gb of ddr4 3000 MHz ram a Samsung 960 pro and 2tb 850 Evo a liquid cooler for my cpu I over clock it to 4.4ghz and I try it and it's the same effect I mean ok it's better but I still have the stutter issue that's what I want to stop so I got to special edition and modded with enb textures etc and there a slight stutter is there anyway to completely stop the stutters in skyrim like a stable game but also without loosing quality

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ENB's are resource intensive. Also, the areas you mention are common areas for crashes and stuttering. It is extremely hard to get Skyrim to stay at a consistent 60 FPS...there are just too many areas, especially with a modded game, that will cause problems. The only thing you can really do is to look your mods over and decide if there are scripted mods that you can do without. If your current load order includes all your "must have" mods, then you'll just have to learn to live with a bit of stutter. :smile:

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As Jannifer said, it's hard to get 60 FPS in every situation with ENB, high res textures and all the bells and whistles in Skyrim. After all, it's still a 32bit application that doesn't make full use of all the potential your rig has to offer. In fact, you can bring even a current high end machine to its knees with performance heavy ENB settings plus high grass density plus hd textures plus lots of NPCs all wearing hd textured clothes...

 

Nevertheless there's some room for performance improvement. Tweaking the two Skyrim ini files, using fitting memory settings for SKSE, tweaking enblocal.ini, playing around with the game's shadow settings (shadows can take an incredible hit on performance while still looking bad compared to more modern games...). Especially your settings in enblocal can have a large impact on the game's performance.

 

To explain it in full detail, I'd have to write a tutorial myself - which is not needed, since there are good guides. The "STEP" project (http://wiki.step-project.com/Main_Page) offers useful information on Skyrim ini settings, there are also great tutorials on tweaking ENBs on the net. Try different settings - and don't focus too much on FPS. I can't run my heavily modded Skyrim at 60 FPS all the time, but it runs smooth and without much stuttering at a minimum of 40 FPS in every situation - which is absolutely nice and comfy to play.

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A few days ago, I unwisely downloaded a mod from this site that was supposed to temporarily revert your Skyrim install to a vanilla state. Insead, it deleted all my mods, as well as tons of vanilla files, so I had to do a full uninstall/reinstall.

 

Not very keen on spending weeks or months rebuilding my mod stack (especially with the tangible possibility of a return of paid mods looming on the horizon), I decided instead to do a vanilla playthrough. I'm enjoying a steady 60+ fps, and haven't crashed once. I've spent over 3 years entrenched in the modding hobby, and I had forgotten that 1). mods trash performance, even on high-end machines, 2). mods cause a massive amount of instability, stuttering and CTDs, be it through heavy scripting or heavy GRAM, and 3). mods break the game, and either make it way too easy or way too hard.

 

We justify these things by trying to pretend that Skyrim is completely unplayable without mods, and that's simply untrue. If it were, then it wouldn't have won so many Game-of-the-Year awards in 2011, before mods for Skyrim even existed.

 

So I think I'm going to give mods a rest for a while. I'm enjoying this 100% mod-free playthrough more than any I've done in years, and I'm enjoying the lack of CTDs, stuttering, and low FPS endemic to player mods. I'm not sure why I'm even typing this...it just seemed appropriate for the thread. I don't want to seem ungrateful; I still dig mods, and I still appreciate their existence, along with all the time and passion put into them by their authors....but I'm also tired of troubleshooting issues caused by the very presence of mods 100% of the time.

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We justify these things by trying to pretend that Skyrim is completely unplayable without mods, and that's simply untrue. If it were, then it wouldn't have won so many Game-of-the-Year awards in 2011, before mods for Skyrim even existed.

 

So I think I'm going to give mods a rest for a while. I'm enjoying this 100% mod-free playthrough more than any I've done in years, and I'm enjoying the lack of CTDs, stuttering, and low FPS endemic to player mods. I'm not sure why I'm even typing this...it just seemed appropriate for the thread. I don't want to seem ungrateful; I still dig mods, and I still appreciate their existence, along with all the time and passion put into them by their authors....but I'm also tired of troubleshooting issues caused by the very presence of mods 100% of the time.

 

You definitely got a point here. I made a similar experience recently, when I started playing SE. IMHO it looks quite nice "out of the box", seems to run absolutely stable and at high FPS. Interesting experience.

 

On the other hand, i like modding and tweaking my game. I'd like to work on that "perfect look", the lighting, the weather, the landscapes and towns, the people of Skyrim... Meanwhile, I got a working load order and a very stable game, that offers that vibrant, somewhat "cinematic" fantasy feeling I'm after. So I will enjoy "Oldrim" some more, before I switch tto SE. Besides that, I'm used to some mods that rely on SKSE and I really miss them in SE...

 

To get back to topic (at least a little bit): Kamehouse, with your rig, SE might definitely be the way to go: 64bit architecture, no more limitations from the 32bit engine, more up to date and more stable framework. I could imagine, that your machine would perform really well with SE. Only drawback right now is the fact, that everything depending on SKSE won't work until SKSE64 will be out. But maybe this is the perfect time to enjoy a bit of that old - but still fresh - "vanilla feeling" again....

 

EDIT/PS: phantompally76, I don't agree with you as far as balance goes: IMHO, Vanilla Skyrim IS balanced for melee and archery combat, but not for magic. In the vanilla game, magic is strong at the beginning, but once you reach higher levels and/or play on higher difficulty settings, it falls behind. With tempering and skill boosting enchantments, you can dish out decent damage with melee weapons and bows, while it will take forever to bring your foes down with magic. For me, as a dedicated magician player, that was something I had to "correct" with mods. Only thing I'm using though are a years old, very simple magic damage multiplier mod called "better magic" for some punch and two very balanced and not OP spell mods, "Apocalypse" and "Forgotten Magic Redone" for more diversity and eye candy. Apart from that you're right: You can have a lot of fun with the vanilla balance settings - as long as you don't want to be that pure spell caster, who doesn't even carry a weapon with him any more...

Edited by Algabar
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