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Looking for more texture packs!


Xenobuzz

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Greetings, all!

 

I'm so thrilled with all the new mods I've got running now. They're made the Wasteland a whole new world to explore, and I want more! :D

 

So far, I'm using these mods for hi-res and/or more varied textures:

 

NMC's Performance Pack

Marts' Mutant Mod

What's Your Brand

Books Debunked

Fallout - Remastered

Xepha's Dynamic Weather

DC Interiors

 

My system specs are as follows:

 

Vista Premium SP2

Intel Core 2 Duo E6750 2.66 Ghz

4 Gb RAM

32-bit OS

ATI Radeon 4800 series

 

NMC's Performance Pack is making my ATI sweat a little bit, and I get a slight bit of framerate drop when running in some areas, but it's not significant. What I'm looking for is a mod for something small, like perhaps some better weapons textures or something. I'd love to use Project Beauty, but that would conflict with Mart's Mutant Mod.

 

One other thing I've noticed: even with all the graphic settings maxed, some objects are not drawn until I am within a certain distance. Is this a game limitation, or a hardware limitation?

 

Are there any you would recommend?

 

Dave S.

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For texture packs you can go here: www.fallout3nexus.com/downloads/cat.php?id=66. There are currently 1495 files in that catagory.

Also, did you change the view distance in the graphic settings in FOMM. In the game as in real life, you have a limited depth of field. As you get closer to an object, you will be able to see more details.

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For texture packs you can go here: www.fallout3nexus.com/downloads/cat.php?id=66. There are currently 1495 files in that catagory.

Also, did you change the view distance in the graphic settings in FOMM. In the game as in real life, you have a limited depth of field. As you get closer to an object, you will be able to see more details.

 

for sure in real world the detail that you can see get limited with distance . but trees and bushes dont pop up lol

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For texture packs you can go here: www.fallout3nexus.com/downloads/cat.php?id=66. There are currently 1495 files in that catagory.

Also, did you change the view distance in the graphic settings in FOMM. In the game as in real life, you have a limited depth of field. As you get closer to an object, you will be able to see more details.

 

I felt kinda silly posting this query, since right after I went that very page and starting downloading awesome stuff. OMG, there's almost 150 pages of textures! I need a week off from work just to browse all the choices!

 

Every Fade meter is maxed to the right except for Specularity Fade. That has the Override box ticked and set at 20 as I am running Ultra High detail.

 

Dave S.

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