Deleted82156User Posted February 11, 2017 Share Posted February 11, 2017 I want to use a vanilla mesh, but in a different category: 1) So I unpacked the mesh at meshes/markers/invisiblecollision 2) I create a new item in the CK in Containers and point to that mesh. 3) I go to upload the mod and when the Archive list comes up I remove the mesh from it. 4) So there is no Archive to upload, just the ESP. 5) Given that the mesh is a vanilla one and already present in the player's Skyrim BSAs (ie meshes/markers/invisiblecollision), will that mesh show up in their game when using the mod? Link to comment Share on other sites More sharing options...
FrankFamily Posted February 11, 2017 Share Posted February 11, 2017 If the ck is pointing at the right location in the vanilla bsa i'd say it will show up Link to comment Share on other sites More sharing options...
Deleted82156User Posted February 11, 2017 Author Share Posted February 11, 2017 Brilliant, thanks! Link to comment Share on other sites More sharing options...
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