safefire Posted March 27, 2008 Share Posted March 27, 2008 Hey, I've been working on a suit of armor in Max, dark evil looking design, and I'm planning for there to be some chains hanging off the shoulder pads, down off the chest armor and so on. I was wondering, would it be possible to give these some physics through havok, and make them move and hang like their supposed to? Any help is appreciated. Link to comment Share on other sites More sharing options...
LHammonds Posted March 27, 2008 Share Posted March 27, 2008 No. It is impossible to havok anything attached to the player...including weapons, shields and capes. I've see approximation by using animation for weapons but there are issues with that method as well. It is something we unfortunately have to live with regarding this game engine. LHammonds Link to comment Share on other sites More sharing options...
safefire Posted March 27, 2008 Author Share Posted March 27, 2008 Cheers, I won't bother havoking it up in max then.Saved me a good bit of time there, thanks :) Link to comment Share on other sites More sharing options...
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