Jump to content

Havok on armor


safefire

Recommended Posts

Hey, I've been working on a suit of armor in Max, dark evil looking design, and I'm planning for there to be some chains hanging off the shoulder pads, down off the chest armor and so on. I was wondering, would it be possible to give these some physics through havok, and make them move and hang like their supposed to?

 

Any help is appreciated.

Link to comment
Share on other sites

No. It is impossible to havok anything attached to the player...including weapons, shields and capes.

 

I've see approximation by using animation for weapons but there are issues with that method as well. It is something we unfortunately have to live with regarding this game engine.

 

LHammonds

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...