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Invisible via Alpha Map


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Hi folks,

 

iam not new at texturing but i don't get it.

 

When i wanna create a texture which makes parts of a mesh invisible, i does not make the usual way.

 

http://img7.imagebanana.com/img/vflv1c4d/thumb/SCREENUPLOAD.jpg

In this example, you can see that the Belt Parts are invisible but weren't removed from the mesh.

 

http://img7.imagebanana.com/img/0o3cg155/thumb/SCREENUPLOAD.jpg

This is because on the alpha channel on this texture, these belt parts wered black painted.

 

So i do this to other textures, painting the parts which should be invisible black, but it doesn't work. What iam doing wrong? I save the textures as DXT-5 with alpha channel.

 

Please help-

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