yerude Posted February 12, 2017 Share Posted February 12, 2017 Hi there, i created some mods for fallout 4 and used both fo4edit and geck for it.What i would like to know, as it is the same engine as skyrim in general, did anybody ever tried to import the weapons of fallout 4 into skyrim?I love fallout4 and i would enjoy a funmod for skyrim to replay skyrim again, with all npcs using magic and fallout4 guns instead of swords and bows etc.I mean, how much fun would it be?Because i never modded skyrim, i would like to know if it is possible and ask if there is an interrest about.If there are some skyrim modders who like the idea, we could make a little shortcut for some differences in skyrim and fallout modding and do some stuff together if you like. Link to comment Share on other sites More sharing options...
WastelandAssassin Posted February 12, 2017 Share Posted February 12, 2017 as far as I know , the engine doesn't seem to be too different , but I may be quite wrongwhat you do need to keep in mind , is the fact that the different games use very different animations look at the attempts to have guns in Skyrimnone of them actually behave like guns , and are usually just gun meshes with the staff animation the best kind of combination I've seen is the crossbow mod for FO4 , which uses the animations of the laser musket basically , the best you may really be able to do is port weapons from one game to the other (which you really shouldn't release with the original models , as that's copywritten material)for anything like guns in Skyrim or bows\magic in FO4 , you will be going directly against the engine , so it won't be easy , if at all really possible sorry , but the games just weren't meant to be mixed like this , and as far as I know it's a rather doomed cause Link to comment Share on other sites More sharing options...
Ethreon Posted February 12, 2017 Share Posted February 12, 2017 They don't have the same engine. Link to comment Share on other sites More sharing options...
yerude Posted February 12, 2017 Author Share Posted February 12, 2017 With geck custom animations are possible. Shouldnt it be possible to use fo4 models and animations in skyrim?Ok there is no reload of magazines etc.Holding animations, models, effects and a spellsystem for shooting , leveld lists are mandatory.More difficult questions are like, what needs to be done with the ai to make npcs use these custom weapons?Whats with ammunition? But skyrim has bows, it should be possible.I dont know how the spell system works. Is it possible to have a custom spell with custom animation and a weapon model instead of an effects particle system? Consuming 0 mana but ammo. This would be some trick doing, but maybe there are code fragments already included for weapons like guns.How customaziable is the geck of skyrim? how is it called anyway? Link to comment Share on other sites More sharing options...
WastelandAssassin Posted February 12, 2017 Share Posted February 12, 2017 (edited) Skyrim has the Creation Kit , through which you can mod the gameas far as how easy some of those things will be , probably between pain in the back to impossible as far as I know , no one has actually done something like this so far , but you should check to make surebut if nothing like this was ever done , it may be for a good reasonstill , good luck if you intend to try and attempt such a mod also , as far as I know , custom animations work in FO4 , but I do believe Skyrim didn't have this feature , which is why we didn't see proper guns in Skyrimmaybe they've added such options in SE , but I highly doubt it Edited February 12, 2017 by WastelandAssassin Link to comment Share on other sites More sharing options...
yerude Posted February 12, 2017 Author Share Posted February 12, 2017 I know there is a mod which changes walking, crouching and weapon holding animations to make third person with skyrim more enjoyable.Somehow the author was able to change the animation. I need to check it myself. I think it is possible but you could be right, will be pain i guess ^^ Link to comment Share on other sites More sharing options...
WastelandAssassin Posted February 12, 2017 Share Posted February 12, 2017 I think you are mixing between two things changing animations has been done in Skyrim all too many timesit's not the problemI'm pretty sure you can't set custom animations in Skyrimthis means that you can change an animation type , but it will change it for anything that uses it so maybe you can replace all bows with a new animation for rifles , and crossbows with animations for assault riflesbut that is all the animations you really havealso , really not sure how much you can even alter these animationsI would assume you could completely change these , so maybe you have the chance to add two weapon types Link to comment Share on other sites More sharing options...
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