adrios1 Posted February 14, 2017 Share Posted February 14, 2017 My Geck isn't making the custom ini file that usually ends up in the saved game folder. Wanted to edit the file to allow the use of multiple masterfiles. Link to comment Share on other sites More sharing options...
chucksteel Posted February 15, 2017 Share Posted February 15, 2017 create your own and call it CreationKitCustom.ini it now lives in the Fallout 4 folder and needs these lines. [General]bAllowMultipleMasterLoads=1bAllowMultipleEditors=1 edit sorry you don't need the Editors line unless you want to run more then one ckit at a time. Link to comment Share on other sites More sharing options...
adrios1 Posted February 15, 2017 Author Share Posted February 15, 2017 On 2/15/2017 at 12:09 AM, chucksteel said: create your own and call it CreationKitCustom.ini it now lives in the Fallout 4 folder and needs these lines. [General]bAllowMultipleMasterLoads=1bAllowMultipleEditors=1 edit sorry you don't need the Editors line unless you want to run more then one ckit at a time. Never made an ini file is there any special trick to it? Link to comment Share on other sites More sharing options...
chucksteel Posted February 15, 2017 Share Posted February 15, 2017 No just make a .txt and once it's saved just change the extention to .ini and your all good. Windows will ask if you want to change the extension, just say Yes. Link to comment Share on other sites More sharing options...
Recommended Posts