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help please !!!


doncioxasz

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How you install this mod will depend on which version you download. The one that says 'OMOD version (use OBMM)' under the file named 'Frostmourne And Lich Kings Armor United 1_0 OMOD' is meant to be installed with Oblivion Mod Manager (OBMM), which you will need to install first. The one that says 'Omod ready' under the file named 'Frostmourne And Lich Kings Armor United 1_0' can be used without OBMM for either manual installation or installation with Wrye Bash. I'm no expert on Wrye Bash so I'll describe manual installation. I am going to assume that you will want to download and install other mods in the futrure, so I'll set you up with a good foundation for future mods.

 

First click the download link for 'Frostmourne And Lich Kings Armor United 1_0' (the one beside the little floppy disk icon or the one that says 'download manually' NOT the green button that says 'DOWNLOAD WITH MANAGER' ... that is for use with the fairly new and still Beta Nexus Mod Manager). Because it's a large file you will have a white window for a while and then a dialogue will open asking where to download the file from. Pick a server that is as close as possible to where you live. After a moment again (because it's a large file) you will get a Windows dialogue asking you where to save the file. In the selection box at the top navigate to either A) your desktop B) the root of your C drive or C) the root of a separate drive you use for data storage ... the key thing here is you know where you are working in. After you have the proper location displayed in the selection box click the button 'Create a new folder'. Name this new folder OblivionDownloads. Now still in the 'Save As' dialogue double click your new folder called 'OblivionDownloads'. You will see that now that location is displayed in the selection box at the top. Once again click the 'Create a new folder' button and this time name it FrostmourneLichKingArmor. Double click the new FrostmourneLichKingArmor folder so that it is displayed in the selection box at the top. Now click the 'Save' button.

 

The download comes as a 7z file, which is a compressed archive similar to .zip files. To unpack it you will need the program 7-Zip. After you have installed 7-Zip open Windows Explorer and navigate to your FrostmourneLichKingArmor folder. Double click the file 'Frostmourne_And_Lich_Kings_Armor_United_1_0-17032-1-0.7z and the 7-Zip program will open. Just accept the default location for it to unzip the files to (it will default to the same folder as you downloaded to). When it's done close the 7-Zip program window.

 

In Windows Explorer you will now see three folders ('Meshes', 'omod conversion data' and 'Textures') and three files ('Frostmourne And Lich Kings Armor United v1_0.jpg', 'Frostmourne And Lich Kings Armor United_readme.rtf' and 'New Frostmourne Sword by Jojjo v1_0.esp'). If you don't see the file extensions (the .esp, .rtf and .jpg part) you can turn off the 'Hide extensions for known file types' in your 'Folder options' 'View' tab or just work with the file names without extensions. I like to work with two copies of Windows Explorer open at the same time ... one open to my downloaded and extracted mod and one open to my game's Oblivion folder (so that what you see in the open window is your 'Data' folder). In the Windows Explorer window that has your downloaded and extracted mod right click on the folder 'Meshes' and select 'Copy' from the right click menu. Switch to the Windows Explorer window that shows your game's 'Data' folder and right click on the Data folder. From the right click menu select 'Paste'. You will get a warning about there already is a folder called Meshes ... select 'Yes to all'. If you don't get that warning the first time you install a mod don't worry ... you will get the warning the next time you install a mod. Generally no files are overwritten when you install a mod like this one (that creates new content for the game). When you start installing replacer mods you'll need to check out the folder contents before copy and pasting. Next you do the same thing with the 'Textures' folder ... right click and copy from your download window and right click and paste in your game's Data folder (and again 'Yes to all' is the answer to give). Lastly, right click the file 'New Frostmourne Sword by Jojjo v1_0.esp' and select copy, and then paste into the Data folder in your game install.

 

If you do not have Oblivion Script Extender (OBSE) installed (and this mod does not require it) then when you launch the game with the vanilla launcher (original that came with the game) you will select 'Data Files' (right below 'Play'). In the dialogue that opens single left click on the mod (it will probably say Frostmourne Sword or similar ... I haven't installed it myself). It should now have a black x beside it. Click 'OK' and then 'Play'. Go to Kemen (map) and find the armor and sword in the second level. Enjoy!

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OK first lets confirm you are looking in the right place. On the Frostmourne and Lich Kings Armor page click on Images (160 images) and then on the far right above the pictures click where it says 'From Users (128)'. The shot at the bottom left hand corner shows the location in Kemen second level. On this page scroll down to the bottom and find that same spot on the wiki map. That's where you'll need to look.

 

The other possibility is you haven't got it installed properly. Double check that all the folders in your Oblivion\Data folder look the same as the folders in your extracted archive. Make sure you don't have a Meshes folder inside your Oblivion folder ... it must be located in your Oblivion\Data folder. Same with textures. Go into your game launcher and confirm the esp has a check mark beside it (that's in the 'Data Files' part of my install instructions).

 

Another possibility is that when you installed the game you installed it to the default location (C:\Program Files or C:\Program Files (x86) if you have a 64 bit operating system). If you are also using either Windows 7 or Vista you may be running into problems with the Microsoft security feature UAC (User Account Control). It protects programs installed in the Program Files folder from changes by unauthorized sources. Unfortunately the Oblivion game was designed a long time before Microsoft came out with UAC and so mods are seen as 'unauthorized changes' by UAC. If you run Windows XP this won't affect you. The solution for Win 7 and Vista machines is simply install the game in a folder outside of UAC's 'protection'. The most common choice is C:\Games\Oblivion. If you need to re-install the game to get it outside of UAC's clutches use Bben46's wiki article Oblivion reinstall procedure. If you are using the Steam version of the game don't miss the link near the top of the page for moving your Steam folder, and also don't neglect the registry cleaning step (yes it's important).

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Sorry I'm an old Windows XP dinosaur, so I don't have Team Viewer. If the game is installed on D drive you shouldn't be running into UAC problems.

 

Here's a quote from the mod description (emphasis added):

REQUIREMENTS

=============

The latest official patch Oblivion 1.2.416 or Oblivion Shivering Isles1.2.416

The items may not appear ingame if you don't have the patch installed.

Do you have the game patched to version 1.2.0416? When you start the game the version shows in the lower left corner of the screen when you are at the game menu.

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