kitcat81 Posted February 20, 2017 Share Posted February 20, 2017 Hey all, can somebody help me, please. I got stuck with the animation. I want NPC to play some certain weapon swing animation, but I can`t figure out how to make it work. I tried using PlayIdle which works for some certain idles, but not for combat idles that I have found in the drop down list. Maybe I chose the wrong idle...or maybe PlayIdle is not the proper function. The animation I want to play is one of the havok animations that you can find in the NPC file. It`s called "1HM\AttackForwardA.hkt" . Link to comment Share on other sites More sharing options...
brothalynshhung Posted February 20, 2017 Share Posted February 20, 2017 Hey kitcat, from my understanding the playidle only works if the animation has a form id (is added to an esp thats installed to fallout 4). If thats not the case it won't work using the console command. Maybe you could try making your own esp and adding the idle animation to it. Thats my best guess, in case there wasnt a formid for it already, im not sure how that works. Link to comment Share on other sites More sharing options...
kitcat81 Posted February 21, 2017 Author Share Posted February 21, 2017 (edited) Hey kitcat, from my understanding the playidle only works if the animation has a form id (is added to an esp thats installed to fallout 4). If thats not the case it won't work using the console command. Maybe you could try making your own esp and adding the idle animation to it. Thats my best guess, in case there wasnt a formid for it already, im not sure how that works.Thank you for trying to help me ! :smile: Well...I`m trying to do this in my script. I used idles that already have ID. But only some of them do work. Combat and swing idles don`t work. And I`m not sure how to find the required one. There are hundreds of them but nothing with the same name as the animation in the npc file. I have read a thread for Skyrim where someone explained that every animation can be played by PlayIdle, but he did not explain how to do this. If it worked in Skyrim...might work in Fallout 4 too. But I can`t find any guides on this. Ok I think that only some of the idles that are listed in IdleMarkers do work. IdleMarkers are easy to check using some of the NPC in the drop down menu. But there are no combat animations there. Other idles from the drop down window (in the script property ) doesn`t seem to work for me. Not sure how to check if they have id...They are not listed anywhere else. At least I can`t find...They are not listed in idlemarkers. Edited February 21, 2017 by kitcat81 Link to comment Share on other sites More sharing options...
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