Rubberduck69 Posted February 22, 2017 Share Posted February 22, 2017 Until now there are almost no interesting or beautiful female companion available. At least according to my taste :cool: Something like Willow in FNV would be perfect. But that is not the biggest issue worrying me. Until now there is no mod available that offers me a little bit more of control of my companion.Behavior, levelling, specialization, etc... Or (my favorite) "Dismiss, but hang around". Man do i miss this :confused: Leaving a companion behind at my home they look like statues. Does anyone know if a mod like this is "in the making"? Link to comment Share on other sites More sharing options...
damanding Posted February 22, 2017 Share Posted February 22, 2017 Huh? What are you talking about? The normal dismiss command sends them to your home where they sandbox just like settlers. If they're standing there still like statues you did it wrong. Don't use "wait here", that literally means "wait here in this spot and don't move". You do the last option, it's time we part ways option. Then you get the option to send them to a settlement of your choice. If you're not at that settlement already, they'll walk there on their own. Link to comment Share on other sites More sharing options...
Fkemman11 Posted February 22, 2017 Share Posted February 22, 2017 The same author that created "Willow" is working on a new companion for FO4 I think. Its called "Heather". Could be wrong about the author though. And if companions are just standing there after dismissal just wait a few and they should go to where you send them as said above. As far as different behaviors there are some mods for that here. Link to comment Share on other sites More sharing options...
Rubberduck69 Posted February 22, 2017 Author Share Posted February 22, 2017 Huh? What are you talking about? The normal dismiss command sends them to your home where they sandbox just like settlers. If they're standing there still like statues you did it wrong. Don't use "wait here", that literally means "wait here in this spot and don't move". You do the last option, it's time we part ways option. Then you get the option to send them to a settlement of your choice. If you're not at that settlement already, they'll walk there on their own. Never tried that option. Gotta admit that (shame on me). I thought using this will make them go away (really go away!). Do i have an option to send them to one of my player homes? Link to comment Share on other sites More sharing options...
Perraine Posted February 22, 2017 Share Posted February 22, 2017 Huh? What are you talking about? The normal dismiss command sends them to your home where they sandbox just like settlers. If they're standing there still like statues you did it wrong. Don't use "wait here", that literally means "wait here in this spot and don't move". You do the last option, it's time we part ways option. Then you get the option to send them to a settlement of your choice. If you're not at that settlement already, they'll walk there on their own. Never tried that option. Gotta admit that (shame on me). I thought using this will make them go away (really go away!). Do i have an option to send them to one of my player homes? If it's a "proper" settlement (i.e not one from a mod that isn't tied to the settlement system) then yes. When you dismiss a companion, a menu list will appear of all your available settlements for you to choose to send them too. Link to comment Share on other sites More sharing options...
Rubberduck69 Posted February 24, 2017 Author Share Posted February 24, 2017 Gotta give it a try then. Actually i'm thinking of some player home mods i'm using in my current playthrough. Link to comment Share on other sites More sharing options...
Rubberduck69 Posted August 28, 2017 Author Share Posted August 28, 2017 Played around a few month and i'm still not satisfied the way Bethesda managed the sandbox option/mode within the companion module. Problem is that i do have several very cosy player houses. I want to stay my companions in some of the houses and not in that damn wrecked settlements. Even if they look pretty decent (using some good blueprints). Is there a way (or mod) to handle this? Maybe it's not released, but might be soon? Anyway, thx for your help :cool: Link to comment Share on other sites More sharing options...
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