Jump to content

PLEASE NMS MODDER OF REASONABLE SKILL: HEED MY CALL


kman796

Recommended Posts

Modder furiousn00b has made a splendid mod for the game No Mans Sky titled "Silver Spoon". as one may deduce, it gives the user an advantageous leap from teh beginning of the game. i - after making and losing three other save files, all of which i was atleast half way through game - no longer have the stamina to start from the beginning of the game and cannot use this mod as it hasnt been updated for the foundation update. it crashes my game, i suppose it could be conflicting with one of the other eight mods i have installed.. Im not sure if this is allowed or smiled upon but could some modder of moderate skill PLEASE make his mod functionable for foundation update???:( PLEASEE???:???

my universe exploring will be on hold till then.

THANK YOU FOR YOUR TIME

if im permitted i will upload his compressed mod right here for your ease of access. tho you can obtain by searching in the NMS nexus "silver spoon"

Link to comment
Share on other sites

  • 4 weeks later...

I hope someone can provide suggestions,


Is there a way to use ingame assets, such as the different types of buildings,


to create new interplay designs for scenarios ?


An idea I have is to use 4 of the "L" shaped buildings as corners for a fuel farm enclosure protected by Sentinels and Striders etc.,


OR,


Use several styles of "infected buildings" with whip plants and other creepy crawlies,


OR,


To pursue a cache of Pirate's gold and other high value items hidden in caves protected by aggressive fauna.


OR,


Use the race track parts to make Trails through dense forests and Hidden canyons.



People like eye candy and things to do with having a goal to pursue,


Either short term, as in questing for a special item,


or an expanding list of intermediate goals to a final determination,


which could last days or longer.


BY THE WAY,


Why do we just have 1 type of aggressive plantlife ?


You can adapt the same protocols for other designs of plants,


Octopus Plants that remain motionless until you are in strike range,


comes to mind as probably easy to assemble.


OR Actual sized animated flow Volcanoes, Dangerous Lava Tubes, and Geysers of Various Substances needed for materials.



These "Quests" can be part of the upgrades offered


instead of just paying in Nanites.



The new guy that stands behind the counter can include


several types of planet- or - star system wide Quests


as part of the rise in Quality of the upgraded Item.



So many possibilities have opened up since the Addition of Pathfinder .



Let me know your thoughts on this subject,


We can discuss the steps of "how to" and the various Questing ideas


We can use these types of ideas to further advance the quality of gameplay for everyone.


If this is possible. we can use the metrics gathered to measure the abilities and enhance the enjoyment of this Grand Game.


Link to comment
Share on other sites

Could someone develope explorable abandoned cities?

Maybe one per occupied system as the major port,

Along with the other usually employed attributes,

This could be added as an option for the construction engineers,

SCENARIO :

After reaching a certain level as in acquiring a freighter,

A constant collection or farming of certain items would be necessary.

I would suggest Iron along with other common minerals or items to

be used to repair the city to its former radiance.

As each building is rebuilt

it activates a further advancement.

 

As ive said before in this forum,

if i knew how i would attempt to create this myself

or,

maybe form an association

with several members with the same

general goal in this effort.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...