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Game Stutter/Freezes


Domas

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As the title suggests, my game is constantly stuttering and freezing, for up to 10-12 seconds at a time. It doesn't happen when I first start playing, but starts occurring more frequently the longer I play (usually unplayable after about an hour).

 

I do run some pretty heavy mods, but my rig should be more than enough to handle it.

 

My system:

 

 

Intel Core i7 950 @ 3.07GHz (quad core)

4gb RAM (2 x 2GB DDR3)

Radeon HD 5870 AMD GPU

Win7 32bit

 

 

 

I have also run BOSS and FNVEdit and came up with zero errors/incompatibilities.

 

My Mods (Via BOSS log):

 

 

 

BOSS Log

Copyright 2009-2012 BOSS Development Team

License: GNU General Public License v3.0

(http://www.gnu.org/licenses/gpl.html)

v1.9.1 (1 January 2012)

 

 

======================================

Summary

======================================

 

 

 

Your masterlist is already at the latest revision (r3666; Jan 1, 2012). No update necessary.

Recognised plugins:

92

Warning messages:

0

Unrecognised plugins:

16

Error messages:

0

Ghosted plugins:

0

Total number of messages:

76

Total number of plugins:

108

 

 

Plugins sorted by user rules are counted as recognised plugins.

 

======================================

Script Extender And Script Extender Plugins

======================================

 

 

 

NVSE Version: 0.2.0.12

 

pn_nvse.dll

 

 

======================================

Recognised And Re-ordered Plugins

======================================

 

 

 

FalloutNV.esm

 

DeadMoney.esm

* Bash Tag suggestion(s):{{BASH: Deflst}}

 

 

HonestHearts.esm

 

OldWorldBlues.esm

 

LonesomeRoad.esm

 

GunRunnersArsenal.esm

 

ClassicPack.esm

 

MercenaryPack.esm

 

TribalPack.esm

 

CaravanPack.esm

 

NVCE Main.esm

* Bash Tag suggestion(s):{{BASH: Actors.ACBS, Actors.AIPackages, Invent, NPC.Race, NpcFaces}}

 

 

IWS-Core.esm

* Bash Tag suggestion(s):{{BASH: Delev}}

* Note: Loaded early to let other mods override spawn points if needed.

 

 

Caliber.esm

* Bash Tag suggestion(s):{{BASH: Invent, Names}}

 

 

CFWNV.esm

 

CHEMS.esm

 

EZ_CompanionNVSE.esm

 

FOOK - New Vegas.esm

* Bash Tag suggestion(s):{{BASH: Deflst, Delev, Graphics, Names, Relev, Sound, Stats, Scripts}}

 

 

FOOK - New Vegas DLCs.esm

* Requires: DeadMoney.esm and HonestHearts.esm

 

 

AWorldOfPain(Preview).esm

* Bash Tag suggestion(s):{{BASH: Invent, Deflst}}

 

 

MoMod.esm

* Bash Tag suggestion(s):{{BASH: Relev}}

* Incompatible with: monsterrach.esp

 

 

More Perks.esm

 

More Perks for Dead Money.esm

* Requires: DeadMoney.esm and More Perks.esm

 

 

More Perks for Honest Hearts.esm

* Requires: HonestHearts.esm and More Perks.esm

 

 

More Perks for Old World Blues.esm

* Requires: OldWorldBlues.esm and More Perks.esm

 

 

More Traits.esm

 

Primary Needs HUD.esm

 

Project Nevada - Core.esm

* Requires: New Vegas Script Extender

 

 

Project Nevada - Equipment.esm

* Bash Tag suggestion(s):{{BASH: Delev, Invent}}

* Requires: New Vegas Script Extender and Project Nevada - Core.esm

 

 

Weapon Mod Expansion.esm

* Bash Tag suggestion(s):{{BASH: Names}}

 

 

WME - DLCs.esm

* Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm and Weapon Mod Expansion.esm

* Incompatible with: WME - Dead Money.esm, WME - Honest Hearts.esm, WME - Old World Blues.esm

 

 

ELECTRO-CITY - CompletedWorkorders.esm

 

ELECTRO-CITY - Highways and Byways.esm

 

Lings.esm

* Bash Tag suggestion(s):{{BASH: Hair, Eyes}}

 

 

Bobblehunt.esp

 

EZ_GLUE.esp

 

Readius_NV.esp

 

The Mod Configuration Menu.esp

 

Wasteland Defense.esp

 

UHNV.esp

 

UHNV-Dead Money.esp

* Requires: UHNV.esp and DeadMoney.esm

 

 

UHNV-Honest Hearts.esp

* Requires: UHNV.esp and HonestHearts.esm

 

 

UHNV-OWB.esp

* Requires: UHNV.esp and OldWorldBlues.esm

 

 

UHNV-Lonesome Road.esp

* Requires: UHNV.esp and LonesomeRoad.esm

 

 

UHNV-Bobblehunt.esp

* Requires: UHNV.esp and Bobblehunt.esp

 

 

UHNV-Chems.esp

* Requires: UHNV.esp and CHEMS.esm

 

 

UHNV-More Mannequins.esp

* Requires: UHNV.esp

 

 

UHNV-Brighter Lighting.esp

* Requires: UHNV.esp

* Incompatible with: UHNV-IncreasedLighting.esp

 

 

FOOK - New Vegas.esp

* Bash Tag suggestion(s):{{BASH: Deflst, Delev, Graphics, Names, Relev, Sound, Stats, Scripts}}

 

 

FOOK - New Vegas DLCs.esp

* Requires: DeadMoney.esm and HonestHearts.esm

 

 

FOOK - Lings.esp

 

PMT - Slower Reloading.esp

* Incompatible with: PMT - Slower Reloading No Visible Perk.esp

* Bash Tag suggestion(s):{{BASH: Stats}}

 

 

PMT - Slower Reloading No Visible Perk.esp

* Incompatible with: PMT - Slower Reloading.esp

* Bash Tag suggestion(s):{{BASH: Stats}}

 

 

PMT - Explosive Robots.esp

 

PMT - Gravity Kills.esp

 

HarderThan.esp

 

Project Nevada - Cyberware.esp

* Requires: Project Nevada - Core.esm

 

 

Project Nevada - Dead Money.esp

* Requires: DeadMoney.esm and Project Nevada - Core.esm

* Incompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.esp

 

 

Project Nevada - Honest Hearts.esp

* Requires: HonestHearts.esm and Project Nevada - Core.esm

* Incompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.esp

 

 

Project Nevada - Old World Blues.esp

* Requires: OldWorldBlues.esm and Project Nevada - Core.esm

* Note: Choose only one of Project Nevada - Old World Blues.esp and Project Nevada - Old World Blues (No Cyberware).esp, not both

 

 

More Perks Update.esp

 

More Perks for Dead Money Update.esp

* Requires: More Perks.esm, DeadMoney.esm, and More Perks for Dead Money.esm

 

 

More Perks for Honest Hearts Update.esp

* Requires: More Perks.esm, HonestHearts.esm, and More Perks for Honest Hearts.esm

 

 

More Perks for Old World Blues Update.esp

* Requires: More Perks.esm, OldWorldBlues.esm and More Perks for Old World Blues.esm

 

 

More Traits Update.esp

 

IWS-Core-Patrols.esp

 

IWS-Core-Guards.esp

 

IWS-Core-Civilians.esp

 

IWS-DM.esp

* Requires: DeadMoney.esm

 

 

IWS-HH.esp

* Requires: HonestHearts.esm

 

 

IWS-OWB.esp

* Requires: OldWorldBlues.esm

 

 

IWS-LR.esp

* Requires: LonesomeRoad.esm

 

 

CHEMS - Benches.esp

* Requires: CHEMS.esm

 

 

CHEMS - Basic Chems.esp

* Requires: CHEMS.esm

 

 

christinecos.esp

* Bash Tag suggestion(s):{{BASH: Graphics}}

 

 

NVCE DLC01.esp

* Bash Tag suggestion(s):{{BASH:Actors.ACBS,NPC.Race,NpcFaces}}

* Requires: DeadMoney.esm

 

 

NVCE DLC02.esp

* Bash Tag suggestion(s):{{BASH:Actors.ACBS,Invent,NPC.Race,NpcFaces}}

* Requires: HonestHearts.esm

 

 

NVCE DLC03.esp

* Bash Tag suggestion(s):{{BASH:Actors.ACBS,Body-M,NpcFaces}}

* Requires: OldWorldBlues.esm

 

 

NVCE DLC04.esp

* Bash Tag suggestion(s):{{BASH:Actors.ACBS,NpcFaces}}

* Requires: LonesomeRoad.esm

 

 

EZ_VanillaFollowers.esp

* Bash Tag suggestion(s):{{BASH: Actors.AIPackages, Actors.CombatStyle}}

 

 

ShilohDS-Color Maps and Icons.esp

 

Project Nevada - Rebalance.esp

* Requires: Project Nevada - Core.esm

 

 

Weapon Mod Expansion.esp

* Requires: Weapon Mod Expansion.esm

* Incompatible with: WeaponModsExpanded.esp

* Bash Tag suggestion(s):{{BASH: Graphics, Names, Stats, WeaponMods}}

 

 

WME - FOOK.esp

* Requires: Weapon Mod Expansion.esm

* Bash Tag suggestion(s):{{BASH: Delev, Graphics, Names, Sound, Stats}}

 

 

Project Nevada - WME.esp

* Bash Tag suggestion(s):{{BASH: Graphics, Invent, Names, WeaponMods}}

 

 

WME - DLCs.esp

* Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Weapon Mod Expansion.esm and WME - DLCs.esm

* Incompatible with: WME - Dead Money.esp, WME - Honest Hearts.esp, WME - Old World Blues.esp, WME - DLCs Arenovalis.esp

 

 

WME - DLCs Arenovalis.esp

* Requires: DeadMoney.esm, HonestHearts.esm, OldWorldBlues.esm, LonesomeRoad.esm, Weapon Mod Expansion.esm, WME - DLCs.esm and Arenovalis' / Millenia's Weapon Re-textures.

* Incompatible with: WME - Dead Money.esp, WME - Honest Hearts.esp, WME - Old World Blues.esp, WME - DLCs.esp

 

 

WME - FOOK DLCs.esp

* Requires: DeadMoney.esm, HonestHearts.esm, FOOK - New Vegas.esm, FOOK - New Vegas DLCs.esm, Weapon Mod Expansion.esm, WME - Dead Money.esm, and WME - Honest Hearts.esm

 

 

Fellout.esp

* Incompatible with: Will conflict with any other mod that changes weather, image space, and image space modifiers.

 

 

Fellout-OWB.esp

 

friendofnightforfellout.esp

* Note: Recommended for use with Fellout.esp

 

 

ELECTRO-CITY - Imaginator.esp

* Incompatible with: ELECTRO-CITY - Emittance.esp

 

 

ShilohDS-Desert Succubus CORE.esp

 

 

======================================

Unrecognised Plugins

======================================

 

 

 

Reorder these by hand using your favourite mod ordering utility.

 

WME - GRA.esm

 

Project Nevada - Lonesome Road.esp

 

Project Nevada - Gun Runners' Arsenal.esp

 

The Weapon Mod Menu.esp

 

CFW-DLC.esp

 

WME - GRA - Weapon Integration.esp

 

WME - GRA - Vendor Reform.esp

 

WME - GRA - Unique Integration.esp

 

WME - GRA - Just Guns.esp

 

WME - GRA - Complete.esp

 

WME - GRA - Arenovalis.esp

 

WME - GRA - All Weapons.esp

 

Bobblehunt - Cap Bonuses.esp

 

Bobblehunt - Fallout 3 Bonuses.esp

 

Bobblehunt - Hardcore.esp

 

Bobblehunt - Hardercore.esp

 

 

======================================

Execution Complete

======================================

 

 

 

Now, the reason I don't put this under Mod Troubleshooting is because it doesn't (in what I can see) pertain to an individual mod or mods, as they all seem to be running just fine.

 

I should also mention that I've had Task Manager and GPU-Z running on a my second monitor in order to see what exactly is happening during these "Freezes". As far as I can tell, my system itself is running fine - CPU usage is never peaking out at 99% (rarely breaks over 90% anyway), and my Phys Memory is never more than 70%. Nor does my GPU ever use more than 70% usage while playing Fallout NV.

 

I'm really at a loss as to why my game keep stuttering/freezing so much. Any help would be much appreciated.

 

(Also, more random information that may or may not be useful): I play on Ultra High (or whatever) the game defaulted to when I installed it.

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It's because you need to lower the settings. Set the in-game distance sliders to 1/4 or less, then run around. Also ultra settings enables full scene reflections an full detail reflections on water which is very bad an very wasteful. You can run 1/2 on the grass, object fade, an tree LOD fade. The rest of the sliders should be 4 clicks or so. I use 2 clicks on actors. Also try running the game with HDR-Bloom disabled, you'll have to adjust your brightness in the game but it runs better an you can use the color white more. Some players run full native resolution with low post processing others run lower than native resolution with high post processing. I would use whatever allows you to have smooth physics, animation, and travel. Not what is the highest detail. Edited by GrindedStone
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You could try windowed mode too, an I've seen some folks using fake full screen windowed mode, no idea how they do it though. Audio is much more of a factor than we think, so you can also turn the master volume slider down as a way to either point the finger at or rule out audio issues as a cause.
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Thanks for all the input, I'll give it a shot when I get home today. Kind of a shame, just built this computer in Oct '10 (When FNV came out), and still can't run it at max settings. Ah well :P maybe I'll save up and buy myself a pair of Radeon HD 6970's. (That is, if this game even supports crossfire. I know they just released a patch a few weeks ago to allow Skyrim to do so)...

 

Thanks again everyone :)

 

EDIT: +Kudos. I did what both of you suggested and now it runs perfect!

Edited by Domas
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  • 1 month later...

Thanks for all the input, I'll give it a shot when I get home today. Kind of a shame, just built this computer in Oct '10 (When FNV came out), and still can't run it at max settings. Ah well :P maybe I'll save up and buy myself a pair of Radeon HD 6970's. (That is, if this game even supports crossfire. I know they just released a patch a few weeks ago to allow Skyrim to do so)...

 

Thanks again everyone :)

 

EDIT: +Kudos. I did what both of you suggested and now it runs perfect!

 

I was having a lot of problems with the game freezing and having to reboot. going to the graphics menu from the desktop icon (not using FOMM) I was able to disable most of the water and reflection options. That greatly improved my rate of freeze. Now it only does it a few times a night. I've had this problem with ATI cards in other games. Disabling reflections and water refrractions is usually the key.

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